Full notes
Full Burglin' Gnomes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
Burglin' Gnomes changes
With the playtest currently underway, feedback has been positive and quite a few bugs have already been fixed. Even with a lot of the content being absent from the demo/playtest version, players have spent hours just going through the base gameplay loop over and over again.
However, the playtest has highlighted some issues with how difficult the game is, especially for solo players. This will be revised for the demo version, to make it even more fun!
The demo will have the following differences compared to the full version:
No progression other than equipment crafting between runs
No home upgrading
Only one level
No furniture crafting
Reduced enemy variety
Generally limited content
The playtest will run up until 13.1, so you might still have a chance to get in if you want to try it for yourself. That being said, the demo will release shortly after the playtest concludes, so you won't be missing out on much regardless!
For more discussion, you can also join the discord server where you can reach me and other gnomes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
