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Steam News14 August 202510mo ago

Welcome to all aspiring Burglin' Gnomes!

The announcement of the game had an overwhelming reception on social media, and I’m stoked to see it! I decided to make this blog post to tell you all a bit more about the game.

In this update5

Full notes

Full Burglin' Gnomes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedThe announcement of the game had an overwhelming reception on social media, and I’m stoked to see it! I decided to make this blog post to tell you all a bit more about the game. I’m afraid I don’t have anything cool and new to show this time but stay tuned for sneak peeks!
addedWill you be able to play as the human?The game is fully PvE and the human will not be controllable on release. However, if there is enough interest it might be added in a content patch after release, as a separate game mode.

Burglin' Gnomes changes

addedThe announcement of the game had an overwhelming reception on social media, and I’m stoked to see it! I decided to make this blog post to tell you all a bit more about the game. I’m afraid I don’t have anything cool and new to show this time but stay tuned for sneak peeks!
addedThe game is fully PvE and the human will not be controllable on release. However, if there is enough interest it might be added in a content patch after release, as a separate game mode.

The announcement of the game had an overwhelming reception on social media, and I’m stoked to see it! I decided to make this blog post to tell you all a bit more about the game. I’m afraid I don’t have anything cool and new to show this time but stay tuned for sneak peeks!

The game

  • Started development in December of last year and has been developed solely by me since then.

  • Is around 50% done compared to my vision of the finished version.

Answering common questions and concerns

Will you be able to play as the human?

The game is fully PvE and the human will not be controllable on release. However, if there is enough interest it might be added in a content patch after release, as a separate game mode.

Will the game be fun only when playing with friends, or also solo?

I have designed the game loop with that thought in the back of my mind. I understand that sometimes you just want to play a game and not talk to other people. I am one of those people! I’ve felt that other games within the genre become too punishing when playing alone, so that’s the main issue I’ve tried to solve regarding the topic.

With that being said, the game is still designed to be played with friends for maximum enjoyment and I hope many people play it that way!

When can you play?

A demo version for the game is being considered, however there are some important questions surrounding that. I've stated before that there would be a demo, however the development progress is on good track and I would rather spend the time that would go to making the demo on actual content for the main game (that would also mean that the main game gets released earlier).

The game release is not planned for this year, however that could still change. I'll let you know more as soon as I can!

Did you know? Moles are solitary creatures and will fight fiercely to protect their territory…

Thank you all for your interest, and a special shoutout to all the Japanese fans! I feel bad for not being able to translate this post for you to read, but know that I noticed your excitement!

Source

Steam News / 14 August 2025

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