Burden of Command™
Steam News 6 March 20262mo ago

Minor Release 1.1.3

Features More explicit iconic signaling that vehicle is in motion (Luke) - the rotating wheel now besides tracks animation.I.e. Vehicle might be stationary in hex but is still in state of moving (hard to hit but can’t f…

Update log

Full Burden of Command™ update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes0 additions0 changes0 removals
  • Fixes
fixedBugsThree Nations: Pegasus Bridge: Polish names corrected. (Allen and RTokarczuk)
fixedBugsCottonbalers: Streets of Casablanca: Issue with variables involving officer death fixed. (Allen)
fixedBugsThree Nations: Steel Rain: Fixed issue with Artillery firing again before completing barrage. (Allen)

Features

  • More explicit iconic signaling that vehicle is in motion (Luke) - the rotating wheel now besides tracks animation.I.e. Vehicle might be stationary in hex but is still in state of moving (hard to hit but can’t fire back).

Bugs

  • “Follow me” could lead subsequently to assaulting squad being unselectable (Luke)

  • “Out_of_bounds arg must be iterable (Luke) sentry

  • Three Nations: Meyers Hill: Missing image for Major Victory replaced. (Allen)

  • Three NationsPegasus Bridge: Polish names corrected. (Allen and RTokarczuk)
  • Detailed Morale Bar was not updating Number of Orders Left Correctly Sometimes (Minty, Patrick Luke) - Namely after a failed Morale Check. Detailed on right below.

  • CottonbalersStreets of Casablanca: Issue with variables involving officer death fixed. (Allen)
  • Three NationsSteel Rain: Fixed issue with Artillery firing again before completing barrage. (Allen)
  • CosmeticCottonbalers: Red Beach:Bad Start (Luke)sometimes the game would act like the player was starting a fresh campaign rather than having just completed bootcamp.

Source

Steam News / 6 March 2026

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