Update archive
Latest Burden of Command™ updates
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Minor Patch 1.1.8
Features AT Guns now no longer have any movement capacity (Henk, Luke) -at the time scale of Burden there is not enough time to gear up and move such weapons. Yes some day we need trucks and jeeps towing :-) Bugs Crash:…
Full 1.1.7 - minor.
- Scenario: Les Vosges (scenario 16) - game would freeze under rare scripting conditions.
Hot Patch SR1.1.6
Cottonbaler start campaigns (e.g. “Italy Start”, “Morocco Start”) crash -when begun under SR1.1.5 with message: 'MasterReleaseConfig' object has no attribute 'italy_start'
hot patch: SR1.1.5
Bug in recent SR1.1.4: -crash when loading save game: "cannot access local variable 'cam_descrip' where it is not associated with a value" Be sure to exit steam and restart to get 1.1.5 to update.
Full Release 1.1.4
Features QOL IMPROVEMENT: spurious too fast mouse clicks or key strokes in Interactive Fiction Ignored (Luke) - a repeated QOL complaint has been that sometimes folks inadvertently double click (or double keystroke)when…
TurnBasedThursday sale on now!
TurnBasedThursday sale on now! Base game 20% off! And, smart shopper, check out "The Full Burden!" that discounts base game plus DLC 30% as well! https://store.steampowered.com/app/887490/Burden_of_Command/
Get the Full Burden Bundle ... 30% off!
Get The Full Burden Bundle -- 30% off! 🫡 Base Game - US Cottonbalers! 60+ hours! 🫡 Three Nations DLC - US, UK Paras; German mechanized; French Civilian.
Minor Release 1.1.3
Features More explicit iconic signaling that vehicle is in motion (Luke) - the rotating wheel now besides tracks animation.I.e. Vehicle might be stationary in hex but is still in state of moving (hard to hit but can’t f…
Version 1.1.2
C06 - Streets of Casablanca: Issue with variables involving officer death fixed. (Allen) 3n - Steel Rain: Fixed issue with Artillery firing again before completing barrage. (Allen) C02 - Red Beach:Bad Start (Luke) - som…
Full Release 1.1.1
3n Meyers Hill - Reminded players that bazookas are attached to their leaders. (Allen) 3n Benouville - Reminded players that PIATs are attached to their leaders. (Allen) 3n Benouville - Reminded players that their squad…
Hot Patch 1.0.111
Bad dog! Opps BAD BARK!!! More seriously bark fix that was getting a few folks in Pegasus Bridge: - Pegasus bridge: Crash due to a lack of a parenthesis in a bark. (Allen) - Pegasus Bridge: Issue with flower gathering a…
Three Nations DLC released! $5! Broadcast Video by DiplexHeated.
This $5 DLC lets you lead UK and US paratroopers, a German mechanized assault and even a French mother balancing helping the Resistance with the safety of her family. More details, two minute trailer, and watch noted Yo…
AI 2.0 now available for Cottonbalers Campaign!
AI 2.0 is now available for Cottonbalers Campaign!
AI 2.0
Free Retroactive AI Brain refit (if you dare ;-) )! Cottonbalers difficulty interface now has a checkbox. The mouse over explains why it is optional: Specific AI Improvements Better use of terrain when dealing with enem…
Lead by Land and Sea!
Bundled: 5% Burden of Command plus Task Force Admiral [dynamiclink href="https://store.steampowered.com/bundle/68302/Leaders_at_War/"]
Three Nations DLC Release Date Announced!
Tuesday February 24th at 10am PST!
Hotfix 1.0.103
Variant case for: - Crash: Cannot generate unit for 'German75mm_leIG18' be (Luke)
Hotfix: 1.0.102
Always fun doing a major update, never know what new wrinkles will emerge :-) :-() Crash: Invalid pointerize request per above warnings; stopping run.(Luke)
Hotfix: Minor release 1.0.100
Crash: Cannot generate unit for 'German75mm_leIG18' be (Luke)- introduced in 1.0.99
Major Update: Armor 2.0
Armor 2.0 Summary: Cottonbalers campaign was infantry focused so armor was given less love. Many changes for armor 2.0 in support of forthcoming DLC. Applies to Cottonbalers as well. While we aren’t Combat Mission or St…
