HomeGamesUpdatesPricingMethodology
Steam News3 November 20258mo ago

Update 1.4.0: Level Design, Sound & Music Revamp

Hello Bunny Savior, Bunny Bunker 1.4.0 Level Design, Sound and Music Revamp is ready! This update is all about making the fight harder, look better, and sound better.

In this update4

Full notes

Full Bunny Bunker update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Bunny Savior, Bunny Bunker 1.4.0 Level Design, Sound and Music Revamp is ready! This update is all about making the fight harder, look better, and sound better. Our goal is to make players feel the experience in a whole new way. We redesigned all 15 levels. In this redesign, we made it more dynamic, more challenging, and with improved and brand-new sounds. New ramps and bridges keep the action flowing. Cleaner, more beautiful tiles everywhere you go. Enemy waves now scale automatically, so the difficulty keeps rising the longer you survive. The battlefield sounds different too. War ambience and tension now react to what you are doing. FMOD integration brings dynamic soundscapes that build as the chaos builds. Thanks for being here with us. Sit, play, and enjoy everything we’ve done. Remember to report any bugs you find and leave us your feedback (it’s gold and means a lot to us). We hope you have fun with the new update. Greetings from the bunker!

What changed

0 fixes3 additions7 changes0 removals
  • UI and audio
  • Balance
  • Maps
  • Gameplay
addedHello Bunny Savior, Bunny Bunker 1.4.0 Level Design, Sound and Music Revamp is ready! This update is all about making the fight harder, look better, and sound better. Our goal is to make players feel the experience in a whole new way. We redesigned all 15 levels. In this redesign, we made it more dynamic, more challenging, and with improved and brand-new sounds. New ramps and bridges keep the action flowing. Cleaner, more beautiful tiles everywhere you go. Enemy waves now scale automatically, so the difficulty keeps rising the longer you survive. The battlefield sounds different too. War ambience and tension now react to what you are doing. FMOD integration brings dynamic soundscapes that build as the chaos builds. Thanks for being here with us. Sit, play, and enjoy everything we’ve done. Remember to report any bugs you find and leave us your feedback (it’s gold and means a lot to us). We hope you have fun with the new update. Greetings from the bunker!
changedLevel RedesignAll 15 levels have been reworked for better flow and challenge balance.
addedLevel RedesignAdded new bridges, ramps, and visual polish across all maps on the tiles.
changedAutomatic Wave GenerationEarly tuning phase, balancing improvements will follow.
changedFMOD Audio IntegrationFull sound system refactor using FMOD.
changedFMOD Audio IntegrationAmbience and war sounds now respond dynamically to gameplay.

Bunny Bunker changes

addedHello Bunny Savior, Bunny Bunker 1.4.0 Level Design, Sound and Music Revamp is ready! This update is all about making the fight harder, look better, and sound better. Our goal is to make players feel the experience in a whole new way. We redesigned all 15 levels. In this redesign, we made it more dynamic, more challenging, and with improved and brand-new sounds. New ramps and bridges keep the action flowing. Cleaner, more beautiful tiles everywhere you go. Enemy waves now scale automatically, so the difficulty keeps rising the longer you survive. The battlefield sounds different too. War ambience and tension now react to what you are doing. FMOD integration brings dynamic soundscapes that build as the chaos builds. Thanks for being here with us. Sit, play, and enjoy everything we’ve done. Remember to report any bugs you find and leave us your feedback (it’s gold and means a lot to us). We hope you have fun with the new update. Greetings from the bunker!
changedAll 15 levels have been reworked for better flow and challenge balance.
addedAdded new bridges, ramps, and visual polish across all maps on the tiles.
changedEarly tuning phase, balancing improvements will follow.
changedFull sound system refactor using FMOD.

Version content:

Level Redesign

  • All 15 levels have been reworked for better flow and challenge balance.

  • Added new bridges, ramps, and visual polish across all maps on the tiles.

Automatic Wave Generation

  • Enemy waves are now generated automatically, so the difficulty continues to increase.

  • Early tuning phase, balancing improvements will follow.

FMOD Audio Integration

  • Full sound system refactor using FMOD.

  • Ambience and war sounds now respond dynamically to gameplay.

  • Cleaner sound event management and build stability.

Audio Enhancements

  • New ambient layers and war atmosphere for immersive combat.

  • Integrated directly into the FMOD system for dynamic soundscapes.

Note: The Mac update is coming soon - there was some problems with it that we have to fix.

Source

Steam News / 3 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.