Full notes
Full Bulletmancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
There was an important error that made some runs impossible to beat, this patch fixes it. We want to thank the players that gave us feedback and we hope you continue helping us making the game more enjoyable. We also added to the patch a little improve to the clarity of Glyphs' description text.
-Fixed a bug causing runs to not end if the boss was killed with damage over time effects like Fireball. -Clarified Glpyhs' description text explaining scaling.
Source
Changelog.gg summarizes and formats this update. How we read updates.
