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Steam News24 February 20251y ago

Demo Update 1

Hey everyone, this small update for the demo improves general gameplay like enemy AI and collision, as well as some quality of life changes.

In this update3

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Repeated intro

Hey everyone, this small update for the demo improves general gameplay like enemy AI and collision, as well as some quality of life changes.

What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
changedHey everyone, this small update for the demo improves general gameplay like enemy AI and collision, as well as some quality of life changes.
changedGameplay ChangesThe player's hitbox now allows for bullets to be jumped over.
addedGameplay ChangesSliding now grants invincibility just like dashing.
changedGameplay ChangesEnemies only shoot when they have direct line of sight of you.
changedGameplay ChangesBefore enemies fire their weapons, you'll see a charge up particle effect indicating that they're about to shoot.
changedGameplay ChangesHeads now only give half of what they did previously, but can be upgraded by speaking to a merchant (replaced the ricochet upgrade).

BULLETHEART changes

changedHey everyone, this small update for the demo improves general gameplay like enemy AI and collision, as well as some quality of life changes.
changedThe player's hitbox now allows for bullets to be jumped over.
addedSliding now grants invincibility just like dashing.
changedEnemies only shoot when they have direct line of sight of you.
changedBefore enemies fire their weapons, you'll see a charge up particle effect indicating that they're about to shoot.

DEMO UPDATE 1 CHANGELOG

Gameplay Changes

  • The player's hitbox now allows for bullets to be jumped over.

  • Sliding now grants invincibility just like dashing.

  • Enemies only shoot when they have direct line of sight of you.

  • Before enemies fire their weapons, you'll see a charge up particle effect indicating that they're about to shoot.

  • Heads now only give half of what they did previously, but can be upgraded by speaking to a merchant (replaced the ricochet upgrade).

Level Changes

  • New custom tutorial level.

  • Level 1 has now been split in two, resulting in two shorter levels and a total level count of 5.

  • The end of levels are now clearly visible with a very vibrant green hitbox.

Other Changes

  • Both the merchant menu and pause menu have received makeovers.

  • The death screen is now instantaneous, allowing you to respawn simply by clicking.

Thank you for the feedback, everyone!

Source

Steam News / 24 February 2025

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