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Steam News3 March 20242y ago

Big update

New place: saloons From the 3rd Boss onwards, all boss fights take place inside a saloon! It is filled with enemies that attack the player during the Boss battle. This makes the fights more interesting and intense.

In this update9

Full notes

Full Bullet Town update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedNew Boss PowersThe boss can now call new enemies for reinforcement in saloons. - He doesn't lose his hat all at once. It takes several shots to take it off him. - If there are too many enemies in the saloon, he can hide for a while to allow the player time to clean up.
removedOptimizationA lot of work has been done on optimizing the game. It has fewer slowdowns and it runs efficiently on older machines, and on mobile! - In the 'Options' menu, a button allows you to remove some graphic elements in order to further simplify the operation of the graphics card.
addedUIGraphics have been added for the transition phases, to make them prettier. - Special bullet powers are circled to make them more visible. - The aim cursor is more visible.
fixedFixed many bugsBullets that didn't go away, the controller that didn't work sometimes, enemies that weren't colored correctly, camera that was poorly placed... - All bugs mentioned in the discussion forum have been fixed.

Bullet Town changes

addedThe boss can now call new enemies for reinforcement in saloons. - He doesn't lose his hat all at once. It takes several shots to take it off him. - If there are too many enemies in the saloon, he can hide for a while to allow the player time to clean up.
removedA lot of work has been done on optimizing the game. It has fewer slowdowns and it runs efficiently on older machines, and on mobile! - In the 'Options' menu, a button allows you to remove some graphic elements in order to further simplify the operation of the graphics card.
addedGraphics have been added for the transition phases, to make them prettier. - Special bullet powers are circled to make them more visible. - The aim cursor is more visible.
fixedBullets that didn't go away, the controller that didn't work sometimes, enemies that weren't colored correctly, camera that was poorly placed... - All bugs mentioned in the discussion forum have been fixed.

New place: saloons

  • From the 3rd Boss onwards, all boss fights take place inside a saloon! It is filled with enemies that attack the player during the Boss battle. This makes the fights more interesting and intense.

New Boss Powers

  • The boss can now call new enemies for reinforcement in saloons. - He doesn't lose his hat all at once. It takes several shots to take it off him. - If there are too many enemies in the saloon, he can hide for a while to allow the player time to clean up.

Character Improvements

  • Some characters have been graphically redone to be more beautiful, more coherent and funnier.

Less violence for children

  • Children love the game. Many of them come to play at the festivals where I show the game. Also to limit the violence of the game a little, the blood has been replaced by a simple red star.

Optimization

  • A lot of work has been done on optimizing the game. It has fewer slowdowns and it runs efficiently on older machines, and on mobile! - In the 'Options' menu, a button allows you to remove some graphic elements in order to further simplify the operation of the graphics card.

UI

  • Graphics have been added for the transition phases, to make them prettier. - Special bullet powers are circled to make them more visible. - The aim cursor is more visible.

Fixed many bugs

  • Bullets that didn't go away, the controller that didn't work sometimes, enemies that weren't colored correctly, camera that was poorly placed... - All bugs mentioned in the discussion forum have been fixed.

New language: Spanish

Shortly

  • The game will be released on Android mobile!

Source

Steam News / 3 March 2024

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