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Steam News19 June 20233y ago

Update V2.3.1

Intro Hey everyone! Thanks again for all the amazing feedback you gave us while trying out Bullet Runner: The First Slaughter.

Full notes

Full Bullet Runner: The First Slaughter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions9 changes3 removals
  • Gameplay
  • Balance
  • Performance
addedHey everyone! Thanks again for all the amazing feedback you gave us while trying out Bullet Runner: The First Slaughter. We've tried to incorporate you're complaints, ideas and feedback into improving the game as a whole. Here are the most important new things in this latest update:
changedGameplay tips & tricks
addedAdded power buff drinks, which can be picked up to get a short power-boost in a certain stat (speed/damage/finisher cooldown)
changedMachine gun now deals less damage, but has higher accuracy
changedRocket launcher now deals less damage, but dazes enemies on direct hit, and staggers enemies on AOE hit
changedPlasma rifle now deals less damage, but slows enemies down way faster

Bullet Runner: The First Slaughter changes

addedHey everyone! Thanks again for all the amazing feedback you gave us while trying out Bullet Runner: The First Slaughter. We've tried to incorporate you're complaints, ideas and feedback into improving the game as a whole. Here are the most important new things in this latest update:
changedGameplay tips & tricks
addedAdded power buff drinks, which can be picked up to get a short power-boost in a certain stat (speed/damage/finisher cooldown)
changedMachine gun now deals less damage, but has higher accuracy
changedRocket launcher now deals less damage, but dazes enemies on direct hit, and staggers enemies on AOE hit

Intro

Hey everyone! Thanks again for all the amazing feedback you gave us while trying out Bullet Runner: The First Slaughter. We've tried to incorporate you're complaints, ideas and feedback into improving the game as a whole. Here are the most important new things in this latest update:

Additions

  • Volumetric fog

  • Super resolution

  • Brightness slider

  • Gameplay tips & tricks

  • Added power buff drinks, which can be picked up to get a short power-boost in a certain stat (speed/damage/finisher cooldown)

Changes

  • Machine gun now deals less damage, but has higher accuracy

  • Rocket launcher now deals less damage, but dazes enemies on direct hit, and staggers enemies on AOE hit

  • Plasma rifle now deals less damage, but slows enemies down way faster

  • Removed checkpoint portal visual

  • Changed saving system to an async solution (mitigates the massive lag spike we had on saving prior)

  • Smoothed out the difficulty curve throughout the levels

  • Made easy and normal difficulty modes a bit more accessible / easy

  • Enemies can now be knocked into pits

  • Redesigned a lot of arena environments to be more spacious and more fun with more movement options

  • When you die right after performing a kick, you'll get healed up instantly and can now continue the fight

  • Reduced health of Heavies

  • Increased speed of Heavies

  • Removed ability for player to chain pull heavy class enemies

  • Changed the way chain swinging works with mouse input according to user feedback

  • You can now break enemy shields by shooting at them (besides chain-pulling)

  • Removed some arenas to reduce action overload in levels

  • Added new rooms and spaces to existing levels

  • Added more 'ambient' enemies to existing levels (that aren't part of an arena, but just walk around)

  • Added new artwork and lighting changes to existing levels

Bug fixes

  • Forgot to keep track after so many .. figure out for yourself will ya!

As always, thanks for playing, and keep the feedback coming!

Take care everyone, Laura - Lead Designer

Source

Steam News / 19 June 2023

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