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Steam News5 May 20262mo ago

v1.1.1a — Hotfix

Thanks to player feedback, this update fixes two bugs: 🐛 Fixed: Pause during battle could cause the game to soft-lock Pressing pause at the exact moment an enemy died could prevent the wave-clear detection from trigger

Full notes

Full BULLET GIRL:ZOMBIE DEFENSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
fixed🐛 Fixed: Pause during battle could cause the game to soft-lock
fixed🐛 Fixed: Mid-battle exit didn't save statistics

BULLET GIRL:ZOMBIE DEFENSE changes

fixed🐛 Fixed: Pause during battle could cause the game to soft-lock
fixed🐛 Fixed: Mid-battle exit didn't save statistics

Thanks to player feedback, this update fixes two bugs:

🐛 Fixed: Pause during battle could cause the game to soft-lock

Pressing pause at the exact moment an enemy died could prevent

the wave-clear detection from triggering, leaving the player stuck.

🐛 Fixed: Mid-battle exit didn't save statistics

When returning to the main menu via ESC → Settings,

the kills and deploys from the current battle weren't being recorded.

All in-battle data is now properly saved.

---

Special thanks to player ZZ for the detailed bug report!

If you encounter any issues, please let me know on the Steam Community

discussion board. Thank you!

— Sojourner Games

Source

Steam News / 5 May 2026

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