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Steam News3 May 20262mo ago

V1.1.1 release

🎨 Five Brand New Ending CGs Unlock a unique illustration by clearing each stage, plus an exclusive Endless mode CG. Revisit them anytime in Settings → Gallery.

Full notes

Full BULLET GIRL:ZOMBIE DEFENSE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Maps
  • Balance
added🎨 Five Brand New Ending CGs
changedUnlock a unique illustration by clearing each stage,
added🏆 New Score Result System
changed🎚️ Complete Difficulty Rebalance
changedAll stages extended to 7 waves (Lab to 8),
addedso new players have time to learn the combat flow.

BULLET GIRL:ZOMBIE DEFENSE changes

added🎨 Five Brand New Ending CGs
changedUnlock a unique illustration by clearing each stage,
added🏆 New Score Result System
changed🎚️ Complete Difficulty Rebalance
changedAll stages extended to 7 waves (Lab to 8),

🎨 Five Brand New Ending CGs

Unlock a unique illustration by clearing each stage,

plus an exclusive Endless mode CG.

Revisit them anytime in Settings → Gallery.

🏆 New Score Result System

A detailed score breakdown after every battle.

Personal best tracking — beat your own records!

🎚️ Complete Difficulty Rebalance

All stages extended to 7 waves (Lab to 8),

with gentler early waves

so new players have time to learn the combat flow.

📊 Lifetime Battle Statistics

Settings → Statistics now shows:

total kills, deploy counts, and best scores per mode.

🔓 Cumulative Kill Unlocks

Reach 500 / 1000 / 1500 / 2000 / 2500 zombie kills

to progressively unlock five brand new CGs.

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If you have any feedback or suggestions,

please let me know on the Steam Community discussion board. Thank you!

— Sojourner Games

Source

Steam News / 3 May 2026

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