Full notes
Full BULLET GIRL:ZOMBIE DEFENSE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
BULLET GIRL:ZOMBIE DEFENSE changes
🎨 Five Brand New Ending CGs
Unlock a unique illustration by clearing each stage,
plus an exclusive Endless mode CG.
Revisit them anytime in Settings → Gallery.
🏆 New Score Result System
A detailed score breakdown after every battle.
Personal best tracking — beat your own records!
🎚️ Complete Difficulty Rebalance
All stages extended to 7 waves (Lab to 8),
with gentler early waves
so new players have time to learn the combat flow.
📊 Lifetime Battle Statistics
Settings → Statistics now shows:
total kills, deploy counts, and best scores per mode.
🔓 Cumulative Kill Unlocks
Reach 500 / 1000 / 1500 / 2000 / 2500 zombie kills
to progressively unlock five brand new CGs.
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If you have any feedback or suggestions,
please let me know on the Steam Community discussion board. Thank you!
— Sojourner Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
