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Steam News6 August 202511mo ago

Dev Update: Updated Physics, Demo Achievements, Award Nomination, July Events!

Hello fellow structures! It's the end of another month and time for another monthly update! July's been busy, but we're still on schedule towards release this year!

In this update1

Full notes

Full Building Relationships update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello fellow structures! It's the end of another month and time for another monthly update! July's been busy, but we're still on schedule towards release this year!

What changed

1 fix4 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Events
addedI released an updated demo!(There's no new story content in the demo)
changedHere's the patch notesRe-modeled flower field area It was previously tanking the bit rate (now it isn't) It was also so flickery, it was giving some people motion sickness (now it's less flickery)
addedHere's the patch notesAdded achievements
changedHere's the patch notesAdjusted first-person camera sensitivity Turns out I am a freak with weird default mouse speeds
changedHere's the patch notesCooking minigame improvements Made target hitboxes more generous
changedHere's the patch notesMovement is now more realistic When you jump during a dash, you now jump higher!

Building Relationships changes

added(There's no new story content in the demo)
changedRe-modeled flower field area It was previously tanking the bit rate (now it isn't) It was also so flickery, it was giving some people motion sickness (now it's less flickery)
addedAdded achievements
changedAdjusted first-person camera sensitivity Turns out I am a freak with weird default mouse speeds
changedCooking minigame improvements Made target hitboxes more generous

Anyways, here's some updates:

The game got nominated for an award!

I was in Kyoto showing the game at BitSummit where the game was nominated for the "Innovative Outlaw Award"!

It was really cool to see people walk pass the game and do a double-take, realizing what the game is really about.

I released an updated demo!

(There's no new story content in the demo)

Here's the patch notes

  • Re-modeled flower field area

    • It was previously tanking the bit rate (now it isn't)

    • It was also so flickery, it was giving some people motion sickness (now it's less flickery)

  • Redesigned staring area

    • Now less likely for you to get stuck trying to climb back uphill

  • Added achievements

  • Adjusted first-person camera sensitivity

    • Turns out I am a freak with weird default mouse speeds

  • Cooking minigame improvements

    • Made target hitboxes more generous

  • Campfire isn't just aesthetic anymore

  • Movement is now more realistic

    • When you jump during a dash, you now jump higher!

  • Added equipment menu

    • More equipment options in the full game!

  • Minor UI fixes (I don't remember what I fixed)

Upcoming Events

The core team behind the game consists of two people: me and a composer and we can't for you all to experience all the heart we've put into this game :)

We're also a part of Short Games Showcase! Check out a bunch of upcoming games and discounts of other concise titles!

And finally, we're in the Wholesome Games steam celebration. There's a LOT of games in there, some upcoming some released, some with demos -- keep an eye out!

Finally, a sneak peak

I've been working on this little area, look at this new building I just added!

I wonder what this area could be for?

That's all I've got!

Also pls join our discord so you get access to cool emotes like this one:

join our discord

Source

Steam News / 6 August 2025

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