In this update3
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Full Building Relationships update
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What changed
- Gameplay
Building Relationships changes
And with that, April is over! Let's talk about some of the things I've been up to :)
Building Relationships is a part of LudoNarraCon!
If you don't know, LudoNarraCon is this awesome festival organized by folks over at Fellow Traveler to celebrate narrative games of all kinds! It's an absolute honor to be a part of such a fun selection of titles, check out this link for panels, discounts, demos, and more!
My GDC Talk is available in the vault!
I've been talking about this GDC talk every monthly update (sorry) but just wanted to say that it's been made available to watch for FREE!
Also, at the end of the talk, there's also a small preview of an upcoming scene that shows a glimpse into the second half of the picnic date.
I showed the game and gave a talk at Indie Jam in Kuala Lumpur!
I was in Kuala Lumpur, Malaysia last weekend and had a ton of fun :)
Also, check out this fan art I got from a fellow dev. Check out their game (Sedap) if you're looking for a cooking-combat adventure with a Southeast Asian flare!
Okay, what else have you been up to?
Check out this interview I did for the game!
I did an interview with Gamescout last month and wrote a little bit about the intention behind the game, hinting at the themes I want to tackle within the story!
Take a look at my reddit post :)
I make fun lil videos every now and then! And it's been fun to just chat with the folks commenting on the post!
Now for a bit of a vulnerable note
It's been a bumpy month for me, progress often feels unpredictable -- sometimes I feel like I have this solo dev thing figured out and some days it feels like I'm stuck in unexplainable ways. There's so much I still have to figure out, so much that's stacked against me... some days the anxiety just gets to me and I just end up kinda lost.
Either way though, I'm trying new things to help get my mind on track. I stream my work on Twitch every now and then (it's a chill co-working session to make game dev feel less alone for me). And also I got these plants, which I think will fix me.
Anyways, I'm still confident in delivering the game this year. I'm excited about where the story is headed, and I can't wait to hear all your thoughts on it :)
That's all I have this month! Bye!
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