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Steam News14 April 20262mo ago

AOE balance changes + Impossible / Hard.

Balance changes: Human Units Mech combat rating increased from 450 -> 650. This means less of them will come in attack waves. Mech rocket damage decreased from 40 -> 30. Mech rocket splash range decreased from 50 -> 40.

Full notes

Full Buggos 2 update

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What changed

0 fixes0 additions18 changes0 removals
  • Gameplay
  • Balance
changedHuman UnitsMech combat rating increased from 450 -> 650. This means less of them will come in attack waves.
changedHuman UnitsMech rocket damage decreased from 40 -> 30.
changedHuman UnitsMech rocket splash range decreased from 50 -> 40.
changedHuman UnitsMech base health decreased from 350 -> 300.
changedHuman UnitsMissile Launcher base attack range decreased from 150 -> 110.
changedHuman UnitsMissile Launcher base splash range decreased from 60 -> 45.
Mech combat rating450650Mech combat rating increased, buffMech rocket damage4030Mech rocket damage decreased, nerfMech rocket splash range5040Mech rocket splash range decreased, nerfMech base health350300Mech base health decreased, nerf

Balance changes:

Human Units

  • Mech combat rating increased from 450 -> 650. This means less of them will come in attack waves.

  • Mech rocket damage decreased from 40 -> 30.

  • Mech rocket splash range decreased from 50 -> 40.

  • Mech base health decreased from 350 -> 300.

  • Missile Launcher base attack range decreased from 150 -> 110.

  • Missile Launcher base splash range decreased from 60 -> 45.

  • Missile launcher base damage decreased from 30 -> 20.

  • Flamer base health decreased from 50 -> 35.

  • Flamer base attack range increased from 30 -> 40.

  • Flamer base speed increased from 50 -> 70.

  • Flamer base attacks per second decreased from 2.5 -> 1.5.

  • Attackship base max health reduced from 375 -> 300.

  • Attackship base Attacks per second reduced from 4 -> 3.

Difficulty Adjustments

  • Impossible AI threat gain reduced from 1.4 -> 1.3.

  • Impossible threat decay reduced from .93 -> .91.

  • Hard AI threat gain reduced from 1.2 -> 1.15.

Impossible Difficulty upgrades

  • Explosive radius decreased from 10 -> 8.

  • Range decreased from 50 -> 35.

Source

Steam News / 14 April 2026

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