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Steam News20 September 20259mo ago

Tons of Quality-of-Life Improvements and Fixes!

Added specials to the store, including player-choice Power Pack and a variety pack of boosts Increased gold earned when playing Airship multiple times in a day In-door environments now use a toy road for paths Towers ca

Full notes

Full Bug Heroes: Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions8 changes2 removals
  • Store
  • Gameplay
  • Events
  • UI and audio
  • Balance
  • Fixes
addedAdded specials to the store, including player-choice Power Pack and a variety pack of boosts
changedIncreased gold earned when playing Airship multiple times in a day
changedIn-door environments now use a toy road for paths
addedTowers can now be toggled to stop attacking
addedPlayers can now archive Upgrades: keep them around, but don’t show them in battle. Coming soon: increase the star level of your existing Upgrades!
changedHero and Tower max levels have increased so all stats can be properly maxed out

Bug Heroes: Tower Defense changes

addedAdded specials to the store, including player-choice Power Pack and a variety pack of boosts
changedIncreased gold earned when playing Airship multiple times in a day
changedIn-door environments now use a toy road for paths
addedTowers can now be toggled to stop attacking
addedPlayers can now archive Upgrades: keep them around, but don’t show them in battle. Coming soon: increase the star level of your existing Upgrades!
  • Added specials to the store, including player-choice Power Pack and a variety pack of boosts

  • Increased gold earned when playing Airship multiple times in a day

  • In-door environments now use a toy road for paths

  • Towers can now be toggled to stop attacking

  • Players can now archive Upgrades

    keep them around, but don’t show them in battle.

    Coming soon

    increase the star level of your existing Upgrades!

  • Hero and Tower max levels have increased so all stats can be properly maxed out

  • Hero and tower experience now roll over past promotion levels

  • If a hero or tower is already at max level and a reward is given for that hero/tower XP, it will be changed to gems

  • Added a ‘back’ button for VIP/PC merchant, so you can go back to a previously generated upgrade (no more accidentally skipping an upgrade you’re looking for)

  • Junk Mills drop junk a bit closer to themselves

  • Beetle’ Shockwave ability now deals Breaker damage

  • Bosses no longer teleport super close to food stash

  • Non-robot boss abilities are now visible on their boss window

  • Enemy Food Stash firecracker turrets do not target the food stash unless all heroes are dead

  • Players can no longer get a sidequest to build X towers if there is a level condition limiting building towers

  • Pack Ant now makes decisions quicker when constantly picking up junk

  • Fixed a bug where the mouse wouldn’t work on MacOS version

  • Fixed the airship showing/giving the wrong amounts of gold when playing multiple times in a day

  • Fixed a bug where the camera could go through walls

  • Fixed a bug with hero ultimates being charged instantly

  • Fixed a bug with Slug’s Barrage Upgrade not doing anything

  • Fixed a bug where an enemy Food Stash from a quest wouldn’t spawn on a disabled airship location

  • Added account transfer in the options menu (iOS and Android only)

  • Various game polish and UX improvements

  • Optimizations

Source

Steam News / 20 September 2025

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