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Steam News15 September 20232y ago

CLOSED BETA UPDATE v.0.96

PATCH NOTES Added portrait pixels of backers within the levels. Redone the background in the helicopter cutscene. Level Estate: Improved bounce dynamics on the boss ring.

Full notes

Full Bud Spencer & Terence Hill - Slaps And Beans 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes27 additions17 changes5 removals
  • UI and audio
  • Gameplay
  • Store
  • Fixes
  • Balance
addedAdded portrait pixels of backers within the levels.
changedLevel Estate: Improved bounce dynamics on the boss ring.
addedLevel Military Base: Added floating animation to static Airboats.
changedFx: Improved effects and timing of acid and explosive objects.
fixedLevel Cuba: Corrected some skins in the boss fight.
addedLevel Market: Added new graphics for enemy spawn points (e.g., doors, stairs).

Bud Spencer & Terence Hill - Slaps And Beans 2 changes

addedAdded portrait pixels of backers within the levels.
changedLevel Estate: Improved bounce dynamics on the boss ring.
addedLevel Military Base: Added floating animation to static Airboats.
changedFx: Improved effects and timing of acid and explosive objects.
fixedLevel Cuba: Corrected some skins in the boss fight.

PATCH NOTES

  • Added portrait pixels of backers within the levels.

  • Redone the background in the helicopter cutscene.

  • Level EstateImproved bounce dynamics on the boss ring.
  • Level Military BaseAdded floating animation to static Airboats.
  • FxImproved effects and timing of acid and explosive objects.
  • Level CubaCorrected some skins in the boss fight.
  • Level MarketAdded new graphics for enemy spawn points (e.g., doors, stairs).
  • Level Military BaseAdded new graphics for enemy spawn points (e.g., doors, stairs).
  • Level CubaAdded new graphics for enemy spawn points (e.g., doors, stairs).
  • Level Military BaseAdded sounds for electric cubes.
  • Level Military BaseAdded sounds for the proper functioning of the "stealth" section.
  • Level BowlingAdded graphics to decorate a too plain area in the scaffolding section.
  • Level CIAImproved coloring of basic enemies.
  • Level CIAAdded new spawn points for enemies.
  • Level BowlingAdded new spawn points for enemies.
  • Level Bowling: Redone the graphics for the hot dog cart in the alley.

  • Level BowlingFixed a bug that displayed the character change prompt multiple times.
  • Level BowlingCorrected the position of throwing enemies in the rooftop battle.
  • Level Military Base: Enemies can now use the prison poles to enter the scene.

  • Level Military BaseAdded new spawn points for enemies.
  • Minigame Bananaboat: The danger sound continued to play if the minigame ended with the signal active.

  • Minigame BingeAdded negative feedback for pressing the wrong button to eat.
  • Minigame TrainingImproved accuracy for disqualifying a lagging player; it was happening too early.
  • Minigame PelotaAdded a hint to remind the player of the button to press during the batting phase.
  • Minigame Pelota: Replaced the timer font for batting with pixel art font.

  • Minigame PelotaImproved graphics and effects to indicate where the ball will bounce.
  • Minigame PelotaRemoved the bounce icon when only CPU players receive.
  • Minigame Pelota: The crosshair now stays clamped to the entire back wall.

  • Minigame PelotaAdded a different sound if the ball hits the mat instead of the wall.
  • Minigame PelotaAdded graphics in case the mat is hit instead of the wall.
  • Minigame PelotaImproved the utility of the lob; it now aims for open corners.
  • Minigame PelotaThe player no longer gets "stuck" when moving slightly towards the wall. Improved input to continue running alongside the wall.
  • Minigame PelotaCorrected the coloring of Bud and Terence in story mode.
  • Minigame PelotaRemoved unnecessary interface elements after the game ends.
  • Minigame Gambling: Made it clearer when cheating is possible (cards in the sleeve of the cheating player continue to be animated in ping pong).

  • Minigame Gambling: Made it clearer that the three-of-a-kind is made with played cards, not held ones.

  • Minigame Gambling: Highlighted the cards that score points to better convey the game's objective.

  • Minigame Gambling: Colored the directional arrows used for cheating with the color associated with the player who can use that button to score points.

  • Minigame GamblingCorrected poorly placed FX for fist on the table.
  • Minigame GamblingFixed graphical inconsistencies with Ruffini's character in party mode.
  • Minigame ChorusAdded new arrangements for choir obstacles to make it more varied each time it's played.
  • Minigame AirboatsAdded a white outline to the crosshairs to make them more visible.
  • Minigames: In story mode, on easy difficulty, the minigame is considered won even if only one of the two players wins.

  • Party Game MenuAdded a frame to the level selection.
  • Party Game Menu: Synchronized the "Press Any Button" texts when players leave.

  • Minigames: Pausing the minigame allows players to consult the control tutorial again.

  • All levels: Enriched graphics and effects.

  • Text revision for the German language.

  • Level CubaAdded a cutscene.
  • Level Sport CenterCorrected the behavior of enemies on motorcycles that tended to get stuck.
  • Level TheaterFixed a bug that displayed the character change screen multiple times.
  • Level Military BaseAdded a new spawn point with custom graphics for the control room.
  • Level BowlingImproved ladder graphics.
  • Level MarketNew custom graphics for enemy spawns.
  • Level Sport CenterAdded new custom enemy spawn points for the parking lot.
  • Level CubaAdded new enemy spawn points and improved camera management in the level.
  • Level BowlingCorrected the idle animation of an NPC that remained motionless.
  • Level Bowling: Modified some walkable zones to be more consistent with the graphics.

  • Level Military Base: Some area attacks no longer involve Agent Tufano.

  • Level Market: Boss fight improvements.

  • Breakable objectsFixed small graphical glitches.
  • Level BowlingAdded a checkpoint immediately after the minigame.
  • Level Military BaseAdded a new interactive object for Terence.
  • Level Military BaseImproved camera management during some fights.
  • Level VillageFixed a game-breaking logic bug.
  • Level ChinatownImproved camera management at the end of the Chinese shadows.
  • Level BowlingCorrected some bricks that, when thrown, didn't damage enemies.
  • Party Game Menu: You can exit the menu without the need for player 1 to press other buttons first.

  • Minigames: Playing with player 1 as CPU and player 2 as Bud created some logical inconsistencies.

  • Minigame Airboats: Made a series of changes to better convey when the player loses health.

  • Minigame Binge: Incoming meal icons are larger and more visible.

  • Minigame Binge: You can no longer go negative with the score.

  • Minigame Binge: Centered the graphics of incoming meals.

  • Minigames: The inverted Y option is now correctly applied in minigames.

  • Level EstateFixed a game-breaking bug that could prevent the level from progressing.
  • Level MarketFixed an invisible obstacle that made it difficult to throw the can during the boss fight.
  • Level Sport CenterFixed a bug that could block the player in the parking lot.
  • LocalizationFixed typos in the Italian language tutorial for the gambling minigame.
  • Level Estate: Graphic correction for the ring ropes.

  • Level EstateCorrected Ruffini's enemy damage.
  • Level EstateImproved AI for the boss fight.
  • Level EstateCorrected music consistency that played in case the player was defeated after the boss fight.
  • Level Chinatown: Correction to graphics and walkable area.

  • Level Cuba: With Bud, enemies could be thrown out of the walkable area, making it impossible to progress in the game.

  • Level CubaCorrected CPU companion behavior during the boss fight.
  • Level CubaIncreased the cooldown of some types of miniboss attacks if many enemies of the same type are on the screen.
  • Military BaseAdded sounds to Agent Tufano's attacks.
  • Level Military BaseCorrected some minor inconsistencies in the alarm activation management.

Source

Steam News / 15 September 2023

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