Full notes
Full Bud Masters - Battle Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Aside from fixes, the biggest update this patch is the new QOL Turn Point indicator for multi-turn cards like Six Shooter / Hookah etc. Thanks everyone for your suggestions and bug reports!
PATCH NOTES
FIX: card tilt status (sometimes not tilted - e.g. cloned card)
FIX: White WIdow - retaliation was not firing
FIX: Peace Edition - cards correctly remain in play after buff ability
UI: unlock card panel - larger cards (fix class box text scaling issue)
- FIXDouble Jointed - audio cue channel fixed
FIX: Clone Ability - no longer runs any 'increase turn point' abilities on cloned cards resulting in a cloned Hookah with 8 turns!
FIX: The Retriever - fix single use ability + update description to indicate free card space required
- UXSeeing Double - description updated with affect player side cards only
UI/UX - new turn point indicator next to Move Cost icon if turn points > 1 (this affects cards like Hookah / Six Shooter)
Limit FPS to 60 (save energy / GPU cycles)
- UIupdated leaf icons / images
UI/UX: general tweaks and improvements like buttons / text / spelling
IN THE WORKS
XP Steam Leaderboard
New game options menu
Reset Progress (clears XP / Progress)
MORE BUD CARDS
GLHF!
Source
Changelog.gg summarizes and formats this update. How we read updates.
