In this update4
Full notes
Full Bud Masters - Battle Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Bud Masters - Battle Edition changes
This patch comes with some balance and other fixes including a core Unreal Engine + SteamCore component upgrade + Steam Cloud Sync fixes!.
The new SteamCore integration will allow for STEAM ACHIEVEMENTS + LEADER BOARDS (joy!). I will be adding some to the game ASAP!
STEAM CLOUD SYNC IMPORTANT - DATA LOSS IMMINENT!:
The update to Unreal Engine 4.26.2 and SteamCore sessions required the changing of the SaveGames folder location. This is also to allow Steam Cloud Sync to work properly.
If your old game data is critical to keep it is a simple copy and paste of save files from one location to another.
MOVING SAVED DATA:
Copy all .sav files from: \Users\{your user}\AppData\Local\BudsLaboratory\Saved\SaveGames to \{YouSteamLibraryLocation}\steamapps\common\Bud Masters\WindowsNoEditor\BudsLaboratory\Saved\SaveGames
My apologies for any hassles - though this new structure is required moving forward!
OTHER PATCH NOTES:
SteamCore session system implemented
BUFF: The Talisman RET 0 to 1
BUFF: Big & Beardy protects all buds not just plants
Neem Gleem card description updated
ABILITY FIX: Buff target retaliation power
Removed single player Countdown to match start
- QOLDeck Builder UI tweaked
NEW LOGO :D
AUDIO CHANNEL MIXER FIXES: Buff attack, Skull Tattoo, Dragon Tattoo
Level up card pick loop limited to 7 seconds
FIX: bowl shield remaining when not protected
Please do drop into our Discord to report any bugs (or just say HIGH!)
COMING ASAP
Leaderboards (XP)
Achievements (wins / combos / played 'hands')
Improved / reworked card 'art'
New cards / Balance
I hope people are enjoying the game and will be posting another patch real soon! - Jono (goa_gamer)
Source
Changelog.gg summarizes and formats this update. How we read updates.
