HomeGamesUpdatesPricingMethodology
Steam News29 June 20233y ago

Update Build 0.42

0.42 Added a flashing lights warning splash screen before start. Added nodes++ power up. Nodes referring to the number of bullet nodes, more nodes means more auto bullets.

Full notes

Full Brutal TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions4 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Maps
addedAdded a flashing lights warning splash screen before start.
addedAdded nodes++ power up. Nodes referring to the number of bullet nodes, more nodes means more auto bullets. Upgraded nodes use a new faster and smarter targeting method.
fixedFixed an issue with challenge level 27 with the moon getting stuck on the player.
changedRearranged the buttons on the main menu to have the quit button last.
changedThe level editor button and the challenges button now say locked and are red and slightly smaller than the regular buttons when the level editor and challenge modes are not yet unlocked.
addedA reset button has been added to all the challenge levels.

Brutal TD changes

addedAdded a flashing lights warning splash screen before start.
addedAdded nodes++ power up. Nodes referring to the number of bullet nodes, more nodes means more auto bullets. Upgraded nodes use a new faster and smarter targeting method.
fixedFixed an issue with challenge level 27 with the moon getting stuck on the player.
changedRearranged the buttons on the main menu to have the quit button last.
changedThe level editor button and the challenges button now say locked and are red and slightly smaller than the regular buttons when the level editor and challenge modes are not yet unlocked.

0.42

Added a flashing lights warning splash screen before start.

Added nodes++ power up. Nodes referring to the number of bullet nodes, more nodes means more auto bullets. Upgraded nodes use a new faster and smarter targeting method.

Fixed an issue with challenge level 27 with the moon getting stuck on the player.

Rearranged the buttons on the main menu to have the quit button last.

The level editor button and the challenges button now say locked and are red and slightly smaller than the regular buttons when the level editor and challenge modes are not yet unlocked.

A reset button has been added to all the challenge levels.

Challenge mode levels 31 through 37 added.

Challenge levels now require you beat the main level before attempting the challenge level.

Fixed an issue where the gas giant boss would trigger the armored planet achievement.

Fixed an issue with several of the achievements showing the locked achievement icon on unlock, instead of the unlocked icon.

Fixed an issue where the first boss achievement would not trigger.

Fixed an issue where the level 38 boss would not trigger the next stage on defeat under very specific conditions.

Added 13 achievements for previous levels.

Improved the randomization seed for the background picker on start up to be more random.

Level 39 added

Place holder for level 40 added

Source

Steam News / 29 June 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.