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Steam News8 November 20241y ago

Brutal Orchestra 1.4f3 Minor Modding additions

Yet another small update with some minor stuff: Fixes Fixed Ol' Stumpy bug where it was only triggering with Oil-Slicked.

Full notes

Full Brutal Orchestra update

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What changed

3 fixes4 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Balance
fixedFixesFixed Ol' Stumpy bug where it was only triggering with Oil-Slicked.
fixedFixesFixed visual issue where a party member getting a passive that they already had would show twice in the Overworld.
addedModsAdded Generic text PopUps so you can use any type of popup in-game for your numbers/texts or create a custom one.
changedModsSpawning enemies now let you set their starting health if you want.
addedModsIf a modded character did not have unlocks but the modder adds unlocks to them later, their greyed out pearls won't be shown anymore so you know which characters still need to beat the final bosses.
addedModsYou can now check the death type of enemies and characters for custom achievements, passives and items.

Brutal Orchestra changes

fixedFixed Ol' Stumpy bug where it was only triggering with Oil-Slicked.
fixedFixed visual issue where a party member getting a passive that they already had would show twice in the Overworld.
addedAdded Generic text PopUps so you can use any type of popup in-game for your numbers/texts or create a custom one.
changedSpawning enemies now let you set their starting health if you want.
addedIf a modded character did not have unlocks but the modder adds unlocks to them later, their greyed out pearls won't be shown anymore so you know which characters still need to beat the final bosses.

Yet another small update with some minor stuff:

Fixes

  • Fixed Ol' Stumpy bug where it was only triggering with Oil-Slicked.

  • Fixed visual issue where a party member getting a passive that they already had would show twice in the Overworld.

Mods

  • Now you can make an item that makes the party member a main character like Nowak.

  • Added Generic text PopUps so you can use any type of popup in-game for your numbers/texts or create a custom one.

  • Spawning enemies now let you set their starting health if you want.

  • If a modded character did not have unlocks but the modder adds unlocks to them later, their greyed out pearls won't be shown anymore so you know which characters still need to beat the final bosses.

  • You can now check the death type of enemies and characters for custom achievements, passives and items.

  • Minor fix for Enemy death modded achievements.

  • Fixed issue with modded items not having their types properly set up.

  • Added some extra functions for Bone Spurs generation in the BrutalAPI.

Keep having fun, everyone!

Source

Steam News / 8 November 2024

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