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Steam News19 May 20261mo ago

Patch 1.1.15.2

Added some info about progression when random zone is selected Added restricted level-up upgrades feature for some characters Fixed fog of war in coop, made the fog scale per player Fixed Axolotl showing wrong stats Fix

Full notes

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What changed

7 fixes2 additions5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
addedAdded some info about progression when random zone is selected
addedAdded restricted level-up upgrades feature for some characters
fixedFixed fog of war in coop, made the fog scale per player
fixedFixed Axolotl showing wrong stats
fixedFixed Gobbler knockback
fixedFixed Spanish translation
  • Added some info about progression when random zone is selected

  • Added restricted level-up upgrades feature for some characters

  • Fixed fog of war in coop, made the fog scale per player

  • Fixed Axolotl showing wrong stats

  • Fixed Gobbler knockback

  • Fixed Spanish translation

  • Fixed Dual sense controller showing wrong buttons

  • Fixed 3 and 4 coop shop UI overlapping

  • Fixed Wounded achievement being only unlocked after relaunching the game

Here is the list of restricted upgrades per character:

  • Wounded: HP Regen, Life Steal, Max Health and Armor

  • Mage: Melee Damage and Ranged Damage

  • Chunky: Speed

  • Hunter: Harvesting

  • Cyborg: Melee Damage and Elemental Damage

  • Technomage: Melee Damage and Ranged Damage

  • Sailor: Harvesting

  • Golem: Life Steal, HP Regen

As restricted items, these upgrades can still appear after wave 20 in endless runs. We have mainly focused on characters with an effect such as "X modifications are reduced by 100%". Characters with a "-100 X" effect do not seem like a good option, because it could be viable to counter this effect in-game. The goal of this feature is not to remove options, but simply to avoid useless upgrades.

Source

Steam News / 19 May 2026

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