Full notes
Full BroodStar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- UI and audio
- Performance
BroodStar changes
Hi everyone!
Sorry for the long wait, we're finally back with another content update for the game. The update is set to release for this Friday, 21st of January, 7 PM CET.
The patch notes are as follows:
Gameplay
Added Final Stage - The Core
Added many new Modules, we now have reached our target of 200 Modules!
Reworked and rebalanced several existing Modules
Rebalanced some of the weapons/subweapons
Added new Enemies and Bosses
Reworked and adjusted several enemy behaviour and patterns
Added new Stage variations
Added new Stage Modifiers and Events
Added new Challenges
Added new Secrets
Reworked Magnet research node, the Player now has a weak Magnet effect as a baseline and the Magnet research will improve its effective range.
Art/UI
Added portraits to NPCs.
Added several new background pieces and objects.
Reworked many store and title assets.
Sound
Added new theme tracks
Added many new SFX
System
Added new Achievements
Many background optimizations and system reworks.
Bug Fixes
Fixed an issue where specific weapon/pattern combinations would cause an exception.
Once again thank you everyone for your continued support, we hope you'll enjoy the update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
