HomeGamesUpdatesPricingMethodology
Steam News26 February 20233y ago

Update: v.1.0.8

Dear Users! This is the Broken Universe development team. Version 1.0.8, has arrived.

In this update3

Full notes

Full Broken Universe - Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions20 changes0 removals
  • Maps
  • Balance
  • Performance
  • Fixes
  • Gameplay
fixedVersion 1.0.8, has arrived.In this update, the balance of 9th Chapter's boss stage has been adjusted along with some building balance adjustments, and some major bugs have been fixed.
changedBalanceBuildings
changedBalanceMagnetic Pulsar Additional damage to self-destruct monsters: 100% → 200%
changedBalanceMine Launcher Additional damage to self-destruct monsters: 100% → 150%
changedBalanceCrystal Tower PEN: 20/25/30 → 15/20/25
changedBalanceGauss Pulsar Additional damage to self-destruct monsters: 100% → 200%
Magnetic Pulsar Additional damage to self-destruct monsters:100%200%Magnetic Pulsar Additional damage to self-destruct monsters: increased, buffMine Launcher Additional damage to self-destruct monsters:100%150%Mine Launcher Additional damage to self-destruct monsters: increased, buffCrystal Tower PEN:20/25/3015/20/25Crystal Tower PEN: decreased, nerfGauss Pulsar Additional damage to self-destruct monsters:100%200%Gauss Pulsar Additional damage to self-destruct monsters: increased, buff

Broken Universe - Tower Defense changes

  • Bladehero
fixedIn this update, the balance of 9th Chapter's boss stage has been adjusted along with some building balance adjustments, and some major bugs have been fixed.
changedBuildings
changedMagnetic Pulsar Additional damage to self-destruct monsters: 100% → 200%
changedMine Launcher Additional damage to self-destruct monsters: 100% → 150%
changedCrystal Tower PEN: 20/25/30 → 15/20/25

Dear Users! This is the Broken Universe development team.

Version 1.0.8, has arrived.

In this update, the balance of 9th Chapter's boss stage has been adjusted along with some building balance adjustments, and some major bugs have been fixed.

v.1.0.8 Patch Note

Balance

  • Buildings

  • Magnetic Pulsar Additional damage to self-destruct monsters: 100% → 200%

  • Mine Launcher Additional damage to self-destruct monsters: 100% → 150%

  • Crystal Tower PEN: 20/25/30 → 15/20/25

  • Gauss Pulsar Additional damage to self-destruct monsters: 100% → 200%

  • Quadra System Range: 350 → 300

  • Impact Barrier Maximum damage cap: 175/150/125 → 150/125/100 Defense buff duration: 2s → 3s

  • Magnetic Barrier DEF: 15 → 20 Additional damage to self-destruct monsters: 100% → 200%

  • Freezing Rifle Turret ATT: 20 → 25

  • Magnetic Pulsar EX Additional damage to self-destruct monsters: 100% → 200%

  • Gauss Cannon ATT: 15 → 20 Additional damage to self-destruct monsters: 100% → 200%

  • Exploder Additional damage to self-destruct monsters: 100% → 150%

  • Chain Striker Additional damage to self-destruct monsters: 100% → 200%

  • Tactical Nuclear Silo Large monster damage reduction: 75% → 50%

    9th Chapter

  • Giant Hat HP: 300 → 500

  • Enhanced Volcano Vent HP: 400 → 600

  • Blade of Surtr Fire Damage: 12 → 20 Chain DEF: 15 → 20

  • Santana HP: 12500 → 17500

  • Garcia HP: 12500 → 17500

  • Surtr HP: 25000 → 37500

Bug Fixes

  • Fixed an issue where the game would crash after playing a stage in 9th Chapter.

  • Fixed the part where translation was not applied on some screens.

  • An issue with excessively low video volume has been fixed.

Thank you for enjoying our game 💖 and feedback is always welcome. 😊

Source

Steam News / 26 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.