Full notes
Full Broken Edge update
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What changed
- Gameplay
- Performance
FEATURES
Improved Hitreg - Platform requirements 13+
BUG FIXES
Fixed memory issue - Fixed issues in Trials - Fixed trial UI appearing on scene load (without adversary) - Visual and stability issues - Sword gauge UI fix - Many Ronin fixes - Many optimization
BALANCING
Nerf: Duelist, Viking & Pirate - Buff: Persian, Samurai, Knight & Ronin
Nerf
Vik L: -5A (162) - Duelist L: -5A (185) - Pirate M: -5A (160) - Barb M: -3A (178) +100ms Awaken in respite (250ms) - Barb L: -2A (182) +100ms Awaken in respite (250ms)
Buff
Persian M: +5A (183) +0.1 Speed (4.35-10.75) - Persian L: +3A (182) +0.05 Speed (3.75-10.55) - Sam M: +5A (195) - Sam L: +2A (192) - Ronin M: +2A (182) - Ronin L: +5A (195) - Knight M: +4A (181) - Knight L: +1A (181)
Persian
The edge bonus will be reduced by 25% on main blade to favor the cats claw.
Barbarian (main)
Speed remains unchanged, but adjustments have been made to the respite (when the player loses awaken, there is now a 1/10 second delay before the blade can be awakened again), making it slightly less forgiving. It penalizes players if they lose awaken.
Note
"L" is for Legendary, "M" is for Main.
Source
Changelog.gg summarizes and formats this update. How we read updates.
