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Steam News18 March 20242y ago

PATCH 1.6.4

FEATURES Improved Hitreg - Platform requirements 13+ BUG FIXES Fixed memory issue - Fixed issues in Trials - Fixed trial UI appearing on scene load (without adversary) - Visual and stability issues - Sword gauge UI fix

Full notes

Full Broken Edge update

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What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • Performance
changedFEATURESImproved Hitreg - Platform requirements 13+
fixedBUG FIXESFixed memory issue - Fixed issues in Trials - Fixed trial UI appearing on scene load (without adversary) - Visual and stability issues - Sword gauge UI fix - Many Ronin fixes - Many optimization
changedBuffPersian : The edge bonus will be reduced by 25% on main blade to favor the cats claw. Barbarian (main) : Speed remains unchanged, but adjustments have been made to the respite (when the player loses awaken, there is now a 1/10 second delay before the blade can be awakened again), making it slightly less forgiving. It penalizes players if they lose awaken. Note : "L" is for Legendary, "M" is for Main.

FEATURES

  • Improved Hitreg - Platform requirements 13+

BUG FIXES

  • Fixed memory issue - Fixed issues in Trials - Fixed trial UI appearing on scene load (without adversary) - Visual and stability issues - Sword gauge UI fix - Many Ronin fixes - Many optimization

BALANCING

  • Nerf: Duelist, Viking & Pirate - Buff: Persian, Samurai, Knight & Ronin

Nerf

  • Vik L: -5A (162) - Duelist L: -5A (185) - Pirate M: -5A (160) - Barb M: -3A (178) +100ms Awaken in respite (250ms) - Barb L: -2A (182) +100ms Awaken in respite (250ms)

Buff

  • Persian M: +5A (183) +0.1 Speed (4.35-10.75) - Persian L: +3A (182) +0.05 Speed (3.75-10.55) - Sam M: +5A (195) - Sam L: +2A (192) - Ronin M: +2A (182) - Ronin L: +5A (195) - Knight M: +4A (181) - Knight L: +1A (181)

Persian

The edge bonus will be reduced by 25% on main blade to favor the cats claw.

Barbarian (main)

Speed remains unchanged, but adjustments have been made to the respite (when the player loses awaken, there is now a 1/10 second delay before the blade can be awakened again), making it slightly less forgiving. It penalizes players if they lose awaken.

Note

"L" is for Legendary, "M" is for Main.

Source

Steam News / 18 March 2024

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