Full notes
Full Broken Edge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
FIRST BLADE
Default blade, easier/weaker Awaken (low speed only)
Targets new players, easier to learn other game mechanics (before focusing on Awaken)
Main unlocked at level 3 (previously first blade)
Legendary unlocked at level 15 (previously 10)
First Blade replace Legacy (underused), same visual.
TRIALS
Trials are challenges that aim at orienting player toward how to play their character
Winning trial with good score give a lot of XP, making blade progression easier
Added the Trials mode in Dojo and before Ranked match (replace Training)
PERFORMANCE
Better networking (should make low lag game feel a bit more smooth)
SOLO
Viking, Pirate and Ronin can now be adversaries in Solo
Reworked fighting behavior (more diversity, adjusted difficulty)
Menu flow slightly improved
Animations now blend between each other
Opponent orient itself toward the player
Apprentice mode was made easier and to feel more like a real match
IK
Better character IK mean body position is better oriented with head and hands
DOJO
Menu flow slightly improved
Can now skip some Tutorial sequence
PROGRESSION
Added UI to see progression toward next sword (only in trials)
Source
Changelog.gg summarizes and formats this update. How we read updates.
