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Steam News2 August 202617d ago

New Trailer – A New Era for Broken Dagger

Hello everyone! Today we're excited to share a brand-new trailer showcasing the new direction of Broken Dagger.

In this update3

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Full Broken Dagger update

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Hello everyone!

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Events
addedToday we're excited to share a brand-new trailer showcasing the new direction of Broken Dagger .
changed⚔️ New Combat SystemCombat has also evolved significantly. Instead of a traditional melee system, we're building a physics-driven first-person combat experience inspired by the creativity of Dark Messiah of Might and Magic and the weight and challenge of Dark Souls . Positioning, timing, and using the environment will play a major role in every fight.
added🗺️ A New DirectionWe're incredibly excited about this new direction and believe it better represents the game we want to build.

Broken Dagger changes

addedToday we're excited to share a brand-new trailer showcasing the new direction of Broken Dagger .
changedCombat has also evolved significantly. Instead of a traditional melee system, we're building a physics-driven first-person combat experience inspired by the creativity of Dark Messiah of Might and Magic and the weight and challenge of Dark Souls . Positioning, timing, and using the environment will play a major role in every fight.
addedWe're incredibly excited about this new direction and believe it better represents the game we want to build.

Today we're excited to share a brand-new trailer showcasing the new direction of Broken Dagger.

Over the past few months, we've been rethinking many core aspects of the game, and this trailer is the first look at those changes.

🎨 A Completely New Art Style

We've rebuilt the visual direction from the ground up. Our goal was to create a distinctive dark fantasy look with strong retro RPG vibes while keeping the world atmospheric and immersive.

⚔️ New Combat System

Combat has also evolved significantly. Instead of a traditional melee system, we're building a physics-driven first-person combat experience inspired by the creativity of Dark Messiah of Might and Magic and the weight and challenge of Dark Souls. Positioning, timing, and using the environment will play a major role in every fight.

🗺️ A New Direction

As the project has grown, we've decided to fully embrace what excites us the most: creating an open-world RPG inspired by classic Bethesda games.

Our focus is on:

  • Meaningful exploration

  • Player freedom

  • Quests with multiple solutions

  • Immersive world-building

  • Rewarding discovery

We're incredibly excited about this new direction and believe it better represents the game we want to build.

This is only the beginning, and we'll be sharing much more in the coming months.

As always, we'd love to hear your thoughts after watching the trailer. Thank you for following our journey and supporting Broken Dagger!

Source

Steam News / 2 August 2026

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