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- Brightfall
Field Notes Friday #5 - Unlimited Lightworks
In most games, light does one very important job: it stops you from walking into things. Which is noble, useful, and, in general, quite enough. In Brightfall, however, we made the slightly less reasonable decision to as…
Patch notes1 changeWorkshop - Brightfall
Creating Character Creation - Field Notes Friday #4
You must groom your party before venturing forth. Today’s Field Notes Friday is about Brightfall’s character creation - what you’ll be able to customise, and how a feature that looks simple on the surface is actually bu…
Store5 changesGameplay - Brightfall
Field Notes Friday #3 - Dark Madness
You know that moment in co-op when someone says, “I’ll just peek over there for a second”? And everyone else answers: “Please don’t. >-<” On Brightfall, the living darkness doesn’t only twist trees and summon horrors. I…
Patch notes4 changesGameplayPerformance - Brightfall
Field Notes Friday #2 - All about Lore
If you ask the Crown about Brightfall, you will get three answers: It does not exist. If it did exist, it would be classified. And if you have heard of it, you should probably stop asking questions. Welcome back to Fiel…
Patch notes1 changeGameplay - Brightfall
Field Notes Friday #1: Darkness Update
You wake up in the light of the glowing crystal. You can hear the sea somewhere beyond the fog, smell damp earth and woodsmoke, and for a moment, it almost feels safe. Then you walk a little too far from your camp. The…
Patch notes1 changeGameplay - Brightfall
Welcome to Brightfall
If you’re reading this, my condolences. They said the Plague had passed, aye. Streets in London full of cheering fools and half-buried corpses. Then they put chains on the likes of us and muttered we were bound for “a s…
Event5 changesGameplayMaps






