Full notes
Full Brighter Shores update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Store
- Gameplay
- UI and audio
Strange ailments have started afflicting the residents of Hopeport, with lots of people turning up in the Critical Care Ward. Maeve has identified the correct remedy for each of her patients, but she needs a competent Alchemist to create them.
A remedy can be created by following these steps: 1) Prepare the appropriate potion preparation. 2) Combine the potion preparation with the relevant remedy reagent to create a remedy blend. 3) Brew the remedy blend at the same station where you would brew the potion preparation used to create the remedy.
Remedy reagents can be found in the Critical Care Ward. You can find all the details on a remedy recipe by clicking on the bounty and choosing the 'View recipe' option.
Alchemist bounties are unlocked by reaching milestone 3 Alchemist. There are two bounty boards where you can pick up Alchemist bounties, one in the Infirmary and one in the Apothecary. Both boards carry the same bounties.
There are two kinds of Alchemist bounties:
Prepare & Brew • Curious Cures
Balancing changes
We have reduced the reward for the Sausage and Mash recipe and the Cod and Chips recipe. We did not correctly take into account that you only need to process one potato for every two dishes you make. This change means you will get less XP and knowledge when you cook these dishes, and these dishes will be worth fewer coins when sold to the Head Chef.
Changes to Rom's Item Exchange
When upgrading items, Rom now requires you to be the appropriate milestone in the Merchant profession and also in one of the professions that the item is used in (instead of requiring you to be the appropriate milestone in the profession the item comes from). This means the item exchange now more closely matches the restrictions on purchasing items from a shop.
With this change it is now possible to upgrade the potion reagents that come from Delver, such as cave moss. Previously this upgrade was impossible because it was impossible to reach the appropriate milestone in Delver.
This change means you can no longer barter items which are only used in a profession that has not yet been launched. Specifically this means you can no longer barter Teak Planks, Mahogany Planks, Cement, Leather, Bricks or Tiles.
We have disallowed bartering Fallen Monument pieces, as this better reflects the restrictions on purchasing Fallen Monument pieces from the Seaside Rock Shop.
Quality of life improvements
Make rubblebugs appear on top of other NPCs (such as Jangle) so they are easier to catch.
Bug fixes
Fix not being able to drop items from your backpack onto a bank cart to deposit them. • Fix the deposited count when dropping passive items from your backpack onto a bank or storage rift to deposit them. • Fix a bug when trading passive items with Rom Harrington which incorrectly tells you that you do not have enough backpack space, even if you do. • Fix auto buy and auto withdraw quantity for passive potions when you have a large number of them in your backpack. • Fix various typos.
Source
Changelog.gg summarizes and formats this update. How we read updates.
