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Steam News6 July 20261mo ago

6-Jul-2026 - Clue Divination

Once you are a milestone1 Bonewright, Scobu the Vague in the Cave of the Future will entrust you with a special skull.

In this update2

Full notes

Full Brighter Shores update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
changedOnce you are a milestone1 Bonewright, Scobu the Vague in the Cave of the Future will entrust you with a special skull. This skull can be bound to the Detective investigations bounty board, turning it into a Bonety Board. When presented with an investigation bounty, the Bonety Board has a chance to reveal one clue from that bounty. In each subsequent milestone you can etch a goat horn and bind it to the Bonety Board to increase the chance of revealing a clue.
changedYou can find more information on clue divination in the Bonewright profession interface.
addedQuality of life improvementsAdd a key bind for 'Dig with shovel'.
addedCombat improvementsImproving combat is something we have been wanting to tackle for a long time. We are not just talking about adding special attacks and skill trees on top of the existing combat system, but taking a fresh look at how the existing system works and what we can do to improve it.
changedCombat improvementsWe have looked through the feedback we have received, and we have also considered the kind of content we want to create in the future. Based on this we have developed a plan of incremental improvements we want to make to the base combat system.
addedCombat improvementsRather than releasing all these improvements in one big 'impossible to get right' update, we are going to release them in a series of smaller updates. This way we can get feedback as we go. Each individual update only changes combat slightly, but collectively they will change combat significantly. In line with this plan, we have added 'Combat improvements - Update 1' to the launch schedule. This first update will include a number of improvements to make combat less frustrating, but other improvements such as skill trees and special attacks will be incrementally added in later updates.

Brighter Shores changes

changedOnce you are a milestone1 Bonewright, Scobu the Vague in the Cave of the Future will entrust you with a special skull. This skull can be bound to the Detective investigations bounty board, turning it into a Bonety Board. When presented with an investigation bounty, the Bonety Board has a chance to reveal one clue from that bounty. In each subsequent milestone you can etch a goat horn and bind it to the Bonety Board to increase the chance of revealing a clue.
changedYou can find more information on clue divination in the Bonewright profession interface.
addedAdd a key bind for 'Dig with shovel'.
addedImproving combat is something we have been wanting to tackle for a long time. We are not just talking about adding special attacks and skill trees on top of the existing combat system, but taking a fresh look at how the existing system works and what we can do to improve it.
changedWe have looked through the feedback we have received, and we have also considered the kind of content we want to create in the future. Based on this we have developed a plan of incremental improvements we want to make to the base combat system.

Once you are a milestone1 Bonewright, Scobu the Vague in the Cave of the Future will entrust you with a special skull. This skull can be bound to the Detective investigations bounty board, turning it into a Bonety Board. When presented with an investigation bounty, the Bonety Board has a chance to reveal one clue from that bounty. In each subsequent milestone you can etch a goat horn and bind it to the Bonety Board to increase the chance of revealing a clue.

You can only attempt to divine each bounty once. If a clue is revealed, the XP and knowledge for that clue will be awarded when you complete the bounty, not when the clue is revealed.

You can find more information on clue divination in the Bonewright profession interface.

Quality of life improvements

  • Add a key bind for 'Dig with shovel'.

Combat improvements

Improving combat is something we have been wanting to tackle for a long time. We are not just talking about adding special attacks and skill trees on top of the existing combat system, but taking a fresh look at how the existing system works and what we can do to improve it.

We have looked through the feedback we have received, and we have also considered the kind of content we want to create in the future. Based on this we have developed a plan of incremental improvements we want to make to the base combat system.

Rather than releasing all these improvements in one big 'impossible to get right' update, we are going to release them in a series of smaller updates. This way we can get feedback as we go. Each individual update only changes combat slightly, but collectively they will change combat significantly. In line with this plan, we have added 'Combat improvements - Update 1' to the launch schedule. This first update will include a number of improvements to make combat less frustrating, but other improvements such as skill trees and special attacks will be incrementally added in later updates.

Source

Steam News / 6 July 2026

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