Full notes
Full Bridgebourn update
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Repeated intro
Hello treasure hunters, I bring you another demo patch! This one includes a new weather feature: puddles! They form during rain, and they aren't just for visuals. They also conduct electricity!
What changed
- Gameplay
- Balance
Bridgebourn changes
But that's not all. There was also an upgrade to the item distribution code. Before, if there were 10 types of swords, and 1 type of ring, an item drop was more likely to be a sword. As a result, it was unintentionally much less common to receive some items, especially for Pahri and Bahj. Now, these items are distributed better. After this change and some playtesting, it felt like a lot of these now more commonly dropped items felt a bit boring, and the inventory felt not as interesting as when it was more main-character-item focused. So, I did a round of affix changes, and some new additions.
Pahri:
Pahri's Robe
New affix: Chance for Invisibility When Struck
Pahri's Belt
Effect on Crit affix now valid for Mythical and Rare qualities
Pahri's Pants
Thorns affix now valid
Bahj:
Peg Leg
Thrust affix now valid
Bandana
Life on Hit affix now valid
Life on Kill affix now valid
Grill
New affix: Chance to Stun Attacker When Struck
Bahj's Bindings
Thorns affix now valid
Bahj's Pants
Thorns affix now valid
New affix: Effect on Jump land for Mythical quality
Brass Knuckles
Thrust affix now valid
Effect on Crit affix now valid for Mythical quality
Chance on Attack for Effect affix now valid
Chance on Block for Effect affix now valid
Main Player:
Effect on Crit affix no longer valid for Enchanted quality on One-Handers (Iron Axe and Orb Wand are exceptions)
Chance on Attack for Effect affix no longer valid for Enchanted or Rare quality on One-Handers (Orb Wand is an exception)
Give the changes a shot in the demo and let me know what you think! Happy treasure hunting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
