Full notes
Full Brick Rigs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Workshop
- Gameplay
- Server
- Performance
Patch 1.6.2 is now live on the main branch with the following changes:
UI:
Fixed match settings in host menu not being divided into categories
Added option to only allow public Workshop items to be spawned as an alternative to whitelists
Added context menu to chat messages, which allows kicking as well as viewing the associated vehicle in the Steam overlay
Added chat notification for attempted and failed vehicle spawns (useful to identify vehicles that crashed the server)
Fixed clients always seeing themselves as dead on the scoreboard
Editor:
Manually entered brick location and rotation should not change after committing the move anymore
Fixed dead zone in brick rotation at around 90° of pitch
Reworked editor move mirroring to prevent floating point errors from accumulating and bricks not being recognized as mirrored anymore
Increased tolerance for detecting mirrored bricks
Fixed crash when copying output channel bricks
Leave the original brick selected when mirror copying if mirror mode is enabled
Misc:
Fixed issues with config exporting and importing, causing the vehicle whitelist not being saved correctly for example
Fixed heat seeking projectiles targeting the own vehicle
Improved handling of corrupt vehicle files, should now output an error instead half loading, freezing or crashing
Source
Changelog.gg summarizes and formats this update. How we read updates.
