Full notes
Full Brick Odyssey update
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What changed
- Gameplay
- Balance
- Fixes
Brick Odyssey changes
I've been working on some new conteent that will be added soon to the game: a new destructive brick and a new boss for World1.
On the side I've also been fixing various bugs and balance issues, since the new content will need a bit more time before it is ready (it's mostly done, I just need to work on the graphics and animations... wish me luck you know it's not my strongest suit ;)) I've decided to already push this update to fix some problems you may encounter.
You can also expect some more artstyle improvements to arrive in the near future :)
Here's the complete list of changes:
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Reduced the chances of the same fight/elite appearing 2 times in a row
Poison Bricks destroyed before the first enemy appears now trigger their effect after a small delay to avoid being wasted
Fixed the Elemball not bouncing on clouds
Elementalist Rock Shield: Improved it so it doesn't lose multiple charges from the same attack anymore Fixed the charges not properly reseting to 3 when the spell is recasted before getting destroyed
Added the missing Storm15 achievement for the Shade
Fixed the weaponsmith displaying wrong prices
Source
Changelog.gg summarizes and formats this update. How we read updates.
