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Steam News25 October 20258mo ago

Update 2

Greetings! I’m happy to announce the second update for "Breath of Life"! This update is mostly based on your ideas and feedback. It also fixes a number of inconsistencies and unclear moments in the game.

Full notes

Full Breath of Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings!

What changed

1 fix6 additions9 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedI’m happy to announce the second update for "Breath of Life"!
addedReduced the number of enemy waves in the Places of Power. Arena locations can now be completed faster.
changedReduced the required experience for leveling up during the first character levels.
addedAdded a hint on the first arena location that the number of remaining enemies is shown by the red bar above the compass.
addedSignificantly reduced the cost and requirements of the active skill "Pushing Wave" so that it can be obtained from the very beginning of the game.
addedAdded tooltips for active skills.

Breath of Life changes

changedI’m happy to announce the second update for "Breath of Life"!
addedReduced the number of enemy waves in the Places of Power. Arena locations can now be completed faster.
changedReduced the required experience for leveling up during the first character levels.
addedAdded a hint on the first arena location that the number of remaining enemies is shown by the red bar above the compass.
addedSignificantly reduced the cost and requirements of the active skill "Pushing Wave" so that it can be obtained from the very beginning of the game.

I’m happy to announce the second update for "Breath of Life"!

This update is mostly based on your ideas and feedback. It also fixes a number of inconsistencies and unclear moments in the game.

  • Reduced the number of enemy waves in the Places of Power. Arena locations can now be completed faster.

  • Reduced the required experience for leveling up during the first character levels.

  • Added a hint on the first arena location that the number of remaining enemies is shown by the red bar above the compass.

  • Significantly reduced the cost and requirements of the active skill "Pushing Wave" so that it can be obtained from the very beginning of the game.

  • Added tooltips for active skills.

  • Improved enemy AI.

  • The quick slot texture for potions has been made clearer and more noticeable when placing potions.

  • Improved the design of the inlay menu. The equipment upgrade process is now easier to understand.

  • Enhancement Runes have been renamed to "Artifacts", since there are "Runes" for character upgrades, which could cause confusion.

  • Added a target lock option.

  • Improved the displayed amount of resources when dismantling items. Previously, it showed the amount of resources for a single item, which caused misunderstanding of the dismantling principle.

  • In the character editor, the camera can now also be rotated with the left mouse button.

  • Improved fist attack animations.

  • Improved fist attack sounds.

  • Fixed the Power Activator in the first location. Enemies could get stuck inside it.

  • Improved performance.

  • Improved game stability.

Source

Steam News / 25 October 2025

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