HomeGamesUpdatesPricingMethodology
Steam News9 February 20264mo ago

Update 6

This update is focused on game stability. We’ve updated all major systems in the game and migrated the project to the latest version of the engine.

Full notes

Full Breath of Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Balance
changedThis update is focused on game stability.
changedWe’ve updated all major systems in the game and migrated the project to the latest version of the engine.
changedUpdated the engine version.
changedUpdated all major project systems.
changedImproved performance.
fixedFixed quests that could fail to trigger.

Breath of Life changes

changedThis update is focused on game stability.
changedWe’ve updated all major systems in the game and migrated the project to the latest version of the engine.
changedUpdated the engine version.
changedUpdated all major project systems.
changedImproved performance.

This update is focused on game stability.

We’ve updated all major systems in the game and migrated the project to the latest version of the engine.

We also tracked down rare bugs that could sometimes cause the game to freeze while loading locations.

Everything should now work perfectly for everyone.

  • Updated the engine version.

  • Updated all major project systems.

  • Improved performance.

  • Fixed quests that could fail to trigger.

  • Damage dealt to enemies is now distributed across body parts. Previously, increased damage was only applied when hitting the head.

  • Experience gained from the Legion of the Dead (in later locations) has been increased by 50%, significantly speeding up level progression.

Source

Steam News / 9 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.