What changed
1 fix0 additions0 changes0 removals
fixedv0.9.75 -Level Up Potion items added to the Cooking Bench and setup as a rare loot at the large Pirate Base. -Setup Nighttime Aggro enemy spawns depending on difficulty level and island you are on. -Created a Larger variant of Crabs. -Improved Ferry Boat spawn logic. -Fixed a world map icon cleanup bug when loading worlds multiple times. -Fixed a bug where animals might lose aggro after they get knocked back. -Fixed a bug related to playing in online, then playing in single player and how objects would spawn in the world.
Breakwaters: Crystal Tides changes
fixedv0.9.75 -Level Up Potion items added to the Cooking Bench and setup as a rare loot at the large Pirate Base. -Setup Nighttime Aggro enemy spawns depending on difficulty level and island you are on. -Created a Larger variant of Crabs. -Improved Ferry Boat spawn logic. -Fixed a world map icon cleanup bug when loading worlds multiple times. -Fixed a bug where animals might lose aggro after they get knocked back. -Fixed a bug related to playing in online, then playing in single player and how objects would spawn in the world.
v0.9.75 -Level Up Potion items added to the Cooking Bench and setup as a rare loot at the large Pirate Base. -Setup Nighttime Aggro enemy spawns depending on difficulty level and island you are on. -Created a Larger variant of Crabs. -Improved Ferry Boat spawn logic. -Fixed a world map icon cleanup bug when loading worlds multiple times. -Fixed a bug where animals might lose aggro after they get knocked back. -Fixed a bug related to playing in online, then playing in single player and how objects would spawn in the world.