What changed
1 fix0 additions0 changes0 removals
fixedv0.9.64 -Click-and-hold attack turned on for most melee weapons in addition to 1 click 1 attack. -Improved feedback in Online menu to tell the user when Steam isn't connected. -Improved demolition hammer logic to work on objects that "cascade" their death upwards, like stone walls and stone doors. -Possessed-Titan logic polish. -Fixed an issue with harvesting firefly where it would let you harvest when the empty bottle wasn't currently equipped and was just in your bag. Now you need to have the bottle equipped to harvest firefly.
Breakwaters: Crystal Tides changes
fixedv0.9.64 -Click-and-hold attack turned on for most melee weapons in addition to 1 click 1 attack. -Improved feedback in Online menu to tell the user when Steam isn't connected. -Improved demolition hammer logic to work on objects that "cascade" their death upwards, like stone walls and stone doors. -Possessed-Titan logic polish. -Fixed an issue with harvesting firefly where it would let you harvest when the empty bottle wasn't currently equipped and was just in your bag. Now you need to have the bottle equipped to harvest firefly.
v0.9.64 -Click-and-hold attack turned on for most melee weapons in addition to 1 click 1 attack. -Improved feedback in Online menu to tell the user when Steam isn't connected. -Improved demolition hammer logic to work on objects that "cascade" their death upwards, like stone walls and stone doors. -Possessed-Titan logic polish. -Fixed an issue with harvesting firefly where it would let you harvest when the empty bottle wasn't currently equipped and was just in your bag. Now you need to have the bottle equipped to harvest firefly.