In this update5
Full notes
Full Breakout Epilepsia update
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What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
Breakout Epilepsia changes
🔧 Technical updates:
Engine upgraded from Unity 5 to Unity 6
New input system with improved controller support.
🎭 Story:
Dialogue system added before each boss battle (visual novel style).
🎮 Boss Fight Enhancements:
Controller vibration added during boss fights.
New pause menu with:
Music volume slider 🎚️
Return-to-level-select button
Visual post-processing: grain, bloom, chromatic aberration ✨
🧠 Boss & UI changes:
Redesigned boss UI:
Health bar is now fixed on screen
Each boss has unique color and icon
Luna balance tweaks:
Longer delay between attacks
HP reduced: 280 → 240
Shield improved: 24 → 28
Movement slowed (easier to hit)
🎨 Visuals & Performance:
New visual effects on boss attacks based on their color
Ball trail added in breakout levels
Version text updated to 2.0
Removed old soundtrack button (now available as DLC!)
Redesigned control screen UI
Fully reworked credit scene
Image compression to reduce game size
Boss fights now run up to 120 FPS
UI/UX tweaks across the interface and level menu animations
Ball speed curve in breakout levels made more accessible
Glitch HP reduced: 200 → 160
Thanks for supporting this weird little game made with a lot of heart 💜 If you enjoy it, grabbing the soundtrack DLC helps us keep going!
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Source
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