Full notes
Full Breaking Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
A new update for Breakout Survivors is out and it brings a new artifact that will open lots of build options as it interacts with balls. The update also brings a couple balance changes and an improved Upgrade Choices UI.
Changelog
New Artifact - Tier 3 Balls
Unlocks Tier 3 Upgrades for your Balls but you are limited to 4 Balls Types max instead of 5.
The Artifact itself doesn't have any upgrades (as it unlocks upgrades for balls instead).
It is unlocked by Beating Wave 20 in Quick Mode. Unlocks aren't retroactive and players who had the achievement already will have to do it again to unlock the artifact sadly.
It has no incompatibilities.
Gameplay & Balance
Freeze Line's duration has been increased from 2/3/4s to 2.5s/3.75s/5s.
Heart Drops will now trigger immediately upon picking the artifact. If you aren't full health already, that is.
Fixed upgraded Phantom Ball spawning slightly in the player.
UI & Menus
Reworked the Upgrade Choices UI.
Upgrades now feature a colored border with the color based on the 'type' of upgrade. Orange = artifact, blue = permanent upgrade, white = late game powerups
Increased opacity of the Upgrade Choices' background. This should help a bit with readability.
Increased opacity of the Leaderboards' background. Same, slightly better readability on the game over screen.
Fixed Wave Start text showing up in the background during Artifacts selection.
Source
Changelog.gg summarizes and formats this update. How we read updates.
