Full notes
Full Break Shoot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Balance
- Fixes
- Store
CHANGES
Adjusted the score increase rate after round 20.
Changed the color effect when gaining score.
The corresponding Hard Mode badge now appears in the shop UI while playing in that mode.
Added a feature to resize the window in windowed mode.
Adjusted Challenge Mission rewards for Hard Mode "Challenger".
Added a mechanic where the Ability "Black Hole" grows when absorbing another black hole.
Changed the image for the special card "Ability Exchange".
Changed the unlock method for certain Sticker.
Added the selling price display for Accessory.
BUG FIXES
Fixed an issue where the Guide appeared with incorrect colors.
Fixed an issue where balls near the Accessory "Portal" could not be selected.
Fixed a bug in the shop where ball scores would not increase correctly when holding down the purchase button.
Fixed an issue where the values for the Challenge Mission "Cue power reduced" did not function correctly.
Fixed a bug where changing the resolution did not work properly.
Fixed a bug where switching to windowed mode did not work properly.
Fixed a bug where the Ability "Black Hole" did not function correctly.
Fixed a bug where the Sticker "Rich" would not unlock.
Fixed a bug with the Accessory button.
Fixed a bug with the activation of the 'Continue' button.
Fixed a bug where the Hard Mode "Lucky Day" did not function correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
