Full notes
Full Break Shoot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
CHANGES
The Reroll cost increase now grows larger over time.
The special card Change Challenge Mission now gradually increases in price until the Challenge Mission is cleared.
- Updated ability Iceadded a mechanic where the ball score becomes ×2 when half of the melting time remains.
- Updated ability Glassreduced the chance to break from 5% to 3%.
Changed the effect of accessory Wild Chip.
Before: Activates once per round (has a {N}% chance to break on activation) and changes the Bonus Mission.
After: Activates once per shop (has a {N}% chance to break on activation) and changes the Challenge Mission.
BUG FIXES
Fixed an issue where accessory Table Shaker did not work correctly when activated.
Fixed an issue where continuing a run did not work correctly.
Fixed issues related to windowed mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
