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Steam News23 April 20262mo ago

Gameplay Update & Fixes

Hi all! This update brings a mix of balance changes, fixes, and general improvements across gameplay, combat, and systems: ⚖️ Balance & Gameplay Fixed some animals having too much health Reduced overeating limit to 10%

In this update4

Full notes

Full Bread and Blood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions8 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
changedThis update brings a mix of balance changes, fixes, and general improvements across gameplay, combat, and systems:
fixed⚖️ Balance & GameplayFixed some animals having too much health
changed⚖️ Balance & GameplayReduced overeating limit to 10% of max food
changed⚖️ Balance & GameplayAdjusted robbery chance while sleeping outside to 10% (higher in populated areas)
changed⚖️ Balance & GameplayIncreased fox and boar population
added⚖️ Balance & GameplayAdded additional rabbit spawn points

Bread and Blood changes

changedThis update brings a mix of balance changes, fixes, and general improvements across gameplay, combat, and systems:
fixedFixed some animals having too much health
changedReduced overeating limit to 10% of max food
changedAdjusted robbery chance while sleeping outside to 10% (higher in populated areas)
changedIncreased fox and boar population

Hi all!

This update brings a mix of balance changes, fixes, and general improvements across gameplay, combat, and systems:

⚖️ Balance & Gameplay

  • Fixed some animals having too much health

  • Reduced overeating limit to 10% of max food

  • Adjusted robbery chance while sleeping outside to 10% (higher in populated areas)

  • Increased fox and boar population

  • Added additional rabbit spawn points

  • Added heavy load debuff (player can only walk when inventory is full)

🛠️ Crafting & Systems

  • Updated workbench and carpenter’s bench recipes

  • Fixed workstations not clearing required item images

  • Separated camp upgrades into slots with clearer layout

⚔️ Combat & Controls

  • Reworked combat states to reduce errors and prevent getting stuck

  • Added auto-arm on attack and auto-unarm after 15 seconds of inactivity

  • Added sound effects when player receives damage

🐾 Fixes & Improvements

  • Fixed blood splash to correctly appear on skeletal meshes

  • Fixed hunter teacher dialog text

  • Fixed sleeping food and water usage

  • Fixed issue with using items when inventory is full

  • Adjusted tracking effect to be less visually intrusive

And many other small fixes and improvements not worth mentioning 🙂

Thanks for your continued feedback!

Source

Steam News / 23 April 2026

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