In this update4
Full notes
Full Bread and Blood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Bread and Blood changes
Hi all!
This update brings a mix of balance changes, fixes, and general improvements across gameplay, combat, and systems:
⚖️ Balance & Gameplay
Fixed some animals having too much health
Reduced overeating limit to 10% of max food
Adjusted robbery chance while sleeping outside to 10% (higher in populated areas)
Increased fox and boar population
Added additional rabbit spawn points
Added heavy load debuff (player can only walk when inventory is full)
🛠️ Crafting & Systems
Updated workbench and carpenter’s bench recipes
Fixed workstations not clearing required item images
Separated camp upgrades into slots with clearer layout
⚔️ Combat & Controls
Reworked combat states to reduce errors and prevent getting stuck
Added auto-arm on attack and auto-unarm after 15 seconds of inactivity
Added sound effects when player receives damage
🐾 Fixes & Improvements
Fixed blood splash to correctly appear on skeletal meshes
Fixed hunter teacher dialog text
Fixed sleeping food and water usage
Fixed issue with using items when inventory is full
Adjusted tracking effect to be less visually intrusive
And many other small fixes and improvements not worth mentioning 🙂
Thanks for your continued feedback!
Source
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