Full notes
Full Breachway update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
Breachway changes
Adjusted ship mass levels, and improved ship rotation/torque on missile impact
Fixed a bug with the Marauder where it didn't display the pirate base in the first map if you started the run with a Bruiser flak
Apologies for the large file size, I'm looking into reducing that for smaller builds that only touch a couple of parts in the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
