Full notes
Full Breachwalk Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
- Events
Breachwalk Survivor changes
Patch Notes:
Fixed an issue where, when the World Core was discarded, the number of World Cores obtained did not decrease.
Adjusted the visibility of projectiles.
Reduced the player's collision range.
Revised maps where the collision range was inappropriate.
Adjusted item rewards.
Added new item types. Certain item types grant bonus stats when placed in specific positions within the inventory.
Next Patch (This Wednesday (2025.03.05 PST)):
Additional maps in Quadrant 1
Addition of new enemy types
New map adjustments
Addition of new items
Planned Updates for March:
Adding new items to default blueprints (In Progress)
Addition of new blueprints
Addition of new characters
Completion of Quadrant 1 (with 2 additional bosses, making a total of 3 bosses) ← At this point, the game version will be 0.0.2.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
