Full notes
Full Breachwalk Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Events
- Gameplay
- Performance
Breachwalk Survivor changes
Patch Notes:
Two new maps have been added to Quadrant 1.
Item rewards have been adjusted.
New obstacles have been added during rounds.
In the previous patch notes, it was stated that a large number of maps and a boss would be added. Although the work has been completed, insufficient testing has prevented these features from being added to the game. They are scheduled to be added in the next patch.
Next Patch (Next Saturday (2025.03.01 PST)):
Additional maps in Quadrant 1
Addition of enemy types
Addition of one boss
Planned Updates for February:
Resolution settings in Options (Completed)
FPS settings in Options (Completed)
Key Mapping (Completed)
Adding new items to default blueprints (In Progress)
Completion of Quadrant 1 (Addition of two bosses) <- At this point, the game version will be 0.0.2.
We had planned to add one blueprint and one character in February and complete Quadrant 1, but that did not work out. It is expected that Quadrant 1 will be completed by next Wednesday.
The new character's sprites are completed, and we are working on the perks. The new blueprint is not yet public, but we are adding it while testing new item functionalities.
At this pace, the parts we planned to complete in February will likely be finished around March 8.
As an aside, I just realized that I must have written the year 2024 in the announcement all along. Oh no...
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
