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Steam News19 December 20256mo ago

-Version 4.0- OVERLOAD❌ Available Now!

Hello everyone! We've been hard at work making Breach the Abyss the coolest game it can possibly be! Today, we finally get to show you Version 4.0, Overload! Firstly, you can watch the trailer here!

In this update15

Full notes

Full Breach the Abyss update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! We've been hard at work making Breach the Abyss the coolest game it can possibly be!

What changed

1 fix18 additions10 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Maps
addedThis update will introduce 35 new upgrades, new core features, a new class, and more!
addedBefore digging into the details, let's share an important detail regarding this update. We have decided to lock many of the previous post-launch additions behind unlock conditions. this is to make sure the new player experience remains properly balanced! Worry not, however! If your save file was made before version 4.0, you will be automatically granted these unlocks!
addedAlright! Time for new stuff. Let's take it one at a time.
added35 New UpgradesThis update introduces 35 brand new upgrades, bringing the game's total to over 100! It's crazy that we ended up hitting this number.
added35 New UpgradesA big part of this is the new set- Antimatter! This is a unique upgrade set that inflicts a new status called Tick. Ticked enemies get annihilated after a set period of time, triggering a variety of really cool effects!
addedNew FeaturesWe've introduced 2 new core features to the gameplay: Shop, and Barters!

Breach the Abyss changes

addedThis update will introduce 35 new upgrades, new core features, a new class, and more!
addedBefore digging into the details, let's share an important detail regarding this update. We have decided to lock many of the previous post-launch additions behind unlock conditions. this is to make sure the new player experience remains properly balanced! Worry not, however! If your save file was made before version 4.0, you will be automatically granted these unlocks!
addedAlright! Time for new stuff. Let's take it one at a time.
addedThis update introduces 35 brand new upgrades, bringing the game's total to over 100! It's crazy that we ended up hitting this number.
addedA big part of this is the new set- Antimatter! This is a unique upgrade set that inflicts a new status called Tick. Ticked enemies get annihilated after a set period of time, triggering a variety of really cool effects!

Today, we finally get to show you Version 4.0, Overload!

Firstly, you can watch the trailer here!

Why is the update called Overload, you ask? Well, to put it simply... there is a LOT of stuff in this one!

This update will introduce 35 new upgrades, new core features, a new class, and more!

Before digging into the details, let's share an important detail regarding this update. We have decided to lock many of the previous post-launch additions behind unlock conditions. this is to make sure the new player experience remains properly balanced! Worry not, however! If your save file was made before version 4.0, you will be automatically granted these unlocks!

Alright! Time for new stuff. Let's take it one at a time.

35 New Upgrades

This update introduces 35 brand new upgrades, bringing the game's total to over 100! It's crazy that we ended up hitting this number.

A big part of this is the new set- Antimatter! This is a unique upgrade set that inflicts a new status called Tick. Ticked enemies get annihilated after a set period of time, triggering a variety of really cool effects!

The objective with this set was to enable a different style of play, making it necessary to keep certain enemies alive in order to make the most of the ability. We hope everyone finds this set fresh and fun!

New Features

We've introduced 2 new core features to the gameplay: Shop, and Barters!

- Shop

The shop is a new machine found in normal runs. Use your energy to buy extra upgrades, heals, and brand new boosters, which are temporary positive effects that last for 1 wave!

- Barters

A mysterious new feature has appeared: Barters!

There's a chance that, after completing a wave, you may be offered a deal... you may benefit, but not without a cost...

New Class

We've introduced a brand new class- the Joker! This unique class is completely randomized.

Stats, fire type, starting upgrades... it'll be different every time! We hope you enjoy the randomized chaos of this new class.

...And More!

There's even more additions, so take a look at the patch notes below!

Thank you very much for playing Breach the Abyss! This will be our last major update for the forseeable future. The team is moving on to other projects, so we hope you will look forward to those...!

Thanks for all the support! We hope everyone has fun.

Until next time!

-Digital Firewood

Patch Notes

New Upgrades:

  • Antimatter Rounds

  • Antimatter Touch

  • Anti Counter

  • Positron Chain

  • Ticked Resistance

  • Antifreeze

  • Antivenom

  • Anti Energy

  • Anti Charge

  • Antimatter Overload

  • Protection Charm

  • Projectile Barrier

  • Double Edge

  • Power Chamber

  • Fast Hands

  • Ammo Efficiency

  • Power Output

  • Jackpot!

  • Greater Health

  • Ramping Rounds

  • Explosive Parry

  • Vampiric Power

  • Vampiric Rush

  • Vampiric Charge

  • Vampiric Crits

  • Adrenaline Rush

  • Reload Rush

  • Parry Rush

  • Turret Drone

  • Tesla Drone

  • Accelerating Rounds

  • Power Beam

  • Sprint Dash

  • Explosive Dash

  • Tesla Coil

New Features:

  • Shop

  • Barters

  • Encyclopedia World Log

  • Encyclopedia Boss Entries

General Changes / Quality of Life:

  • Added Map title cards

  • Added new achievements

  • Added soul energy preview on main menu

  • Added unlock tracking meters in encyclopedia upgrade log

  • Added particle effects for healing

  • Added particle effects for stamina gain

  • Upgrade reroll charges now carry over between maps

Balance Changes

Changes to Enemies:

  • Changed most enemies attack damage to scale less across each stage.

Changes to Bosses:

  • The Tempest

    • Health increased

    • Healing from remaining enemies reduced

    • Time between each state reduced

    • Attack speed increased

Changes to Upgrades:

  • Poison (general)

    • Can now stack.

  • Energy Bullets

    • Scaling changed to be more favourable to the player.

  • Energy Surge, Good Fortune

    • Changed energy amount granted to scale with the current wave number.

Changes to Perks:

Rerolls

  • Rerolls now enabled by default. Perk changed to instead increase reroll charge regeneration speed.

...and probably more!

Bug Fixes:

...too many to count!

Source

Steam News / 19 December 2025

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