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Steam News2 April 20215y ago

Early Access 1.3.1

The Easter Event is NOW ON Scour the land in hunt of Eggs! Each enemy has a 10% chance of dropping one.

In this update8

Full notes

Full BrawlQuest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions2 changes0 removals
  • Balance
  • Store
  • Gameplay
  • UI and audio
  • Server
addedThe Easter Event is NOW ONScour the land in hunt of Eggs! Each enemy has a 10% chance of dropping one. Take these Eggs to the crafting Anvil where you can turn 100 of them into one of 3 new +10 Bunny Costume armour pieces.
changedThe Easter Event is NOW ONThis event and the Bunny Costume Cosmetic will only run until Friday, April 9th so collect em' while you can!
addedNewAdded a new 3-boss dungeon: Elodine's Cult - Added a new spell: "Whirlwind" (turns you into a swirling whirlwind of Fire for 4 seconds, during which you move at 10m/s, and knock back nearby enemies causing 30 damage) - Added a new armour set: Bunny Onesie - Added a new armour set: Studded Armour (+10 STR) - Added a new enemy spell: Poison (causes afflicted players to lose 10% HP per second) - You can now press the interact key at Wells to cleanse any affliction
addedChangesAdded Wells to Elodine's Gift - Mystic Beings now apply Poison after 8 seconds
changedBalanceIncreased HP per STA point to +10 (previously +5) - Staffs now have damage fall-off at range (more info here: https://luven.io/staff-damage-falloff/) - Staffs are now treated as +1 weapons when used for melee (STR still takes effect as usual) - You are now granted Invulnerability for 10 seconds after respawning (during this time you will not take damage and you are able to walk through mobs) - Greatly increased chance of rain - You can now only earn loot from mobs with > 1000HP once per day (resets 11PM BST)
addedUIAdded a loading screen after pressing "Enter World" - Added attack on mouse down when not holding a staff - Added support for armour pieces larger than 32x32px - Added support for sound effects for individual items - Added player image background to armour images in the hotbar - The target rectangle no longer shows when not wielding a staff - Dragging items within the hotbar now swaps their positions - Dragging items from the hotbar to outside the hotbar removes the item - Your inventory will no longer open when forging - Fixed character hub armour image drawing out of order

BrawlQuest changes

addedScour the land in hunt of Eggs! Each enemy has a 10% chance of dropping one. Take these Eggs to the crafting Anvil where you can turn 100 of them into one of 3 new +10 Bunny Costume armour pieces.
changedThis event and the Bunny Costume Cosmetic will only run until Friday, April 9th so collect em' while you can!
addedAdded a new 3-boss dungeon: Elodine's Cult - Added a new spell: "Whirlwind" (turns you into a swirling whirlwind of Fire for 4 seconds, during which you move at 10m/s, and knock back nearby enemies causing 30 damage) - Added a new armour set: Bunny Onesie - Added a new armour set: Studded Armour (+10 STR) - Added a new enemy spell: Poison (causes afflicted players to lose 10% HP per second) - You can now press the interact key at Wells to cleanse any affliction
addedAdded Wells to Elodine's Gift - Mystic Beings now apply Poison after 8 seconds
changedIncreased HP per STA point to +10 (previously +5) - Staffs now have damage fall-off at range (more info here: https://luven.io/staff-damage-falloff/) - Staffs are now treated as +1 weapons when used for melee (STR still takes effect as usual) - You are now granted Invulnerability for 10 seconds after respawning (during this time you will not take damage and you are able to walk through mobs) - Greatly increased chance of rain - You can now only earn loot from mobs with > 1000HP once per day (resets 11PM BST)

The Easter Event is NOW ON

Scour the land in hunt of Eggs! Each enemy has a 10% chance of dropping one. Take these Eggs to the crafting Anvil where you can turn 100 of them into one of 3 new +10 Bunny Costume armour pieces.

This event and the Bunny Costume Cosmetic will only run until Friday, April 9th so collect em' while you can!

Patch Notes

Content

New

  • Added a new 3-boss dungeonElodine's Cult - Added a new spell: "Whirlwind" (turns you into a swirling whirlwind of Fire for 4 seconds, during which you move at 10m/s, and knock back nearby enemies causing 30 damage) - Added a new armour set: Bunny Onesie - Added a new armour set: Studded Armour (+10 STR) - Added a new enemy spell: Poison (causes afflicted players to lose 10% HP per second) - You can now press the interact key at Wells to cleanse any affliction

Changes

  • Added Wells to Elodine's Gift - Mystic Beings now apply Poison after 8 seconds

Balance

  • Increased HP per STA point to +10 (previously +5) - Staffs now have damage fall-off at range (more info here: https://luven.io/staff-damage-falloff/) - Staffs are now treated as +1 weapons when used for melee (STR still takes effect as usual) - You are now granted Invulnerability for 10 seconds after respawning (during this time you will not take damage and you are able to walk through mobs) - Greatly increased chance of rain - You can now only earn loot from mobs with > 1000HP once per day (resets 11PM BST)

UI

  • Added a loading screen after pressing "Enter World" - Added attack on mouse down when not holding a staff - Added support for armour pieces larger than 32x32px - Added support for sound effects for individual items - Added player image background to armour images in the hotbar - The target rectangle no longer shows when not wielding a staff - Dragging items within the hotbar now swaps their positions - Dragging items from the hotbar to outside the hotbar removes the item - Your inventory will no longer open when forging - Fixed character hub armour image drawing out of order

Server

  • Added support for "full body spells" that alter player characters entirely - Enemies that spawn other enemies will no longer spawn them on collidable tiles

Fixes

  • Horse NPCs are no longer invisible in Carus's camp - Temporarily removed lighting from spell auras - Adjusted audio levels for creatures in Elodine's Gift - Fixed an issue that caused mounts to draw 3 pixels off-position when a character was facing right - Fixed game crash when using staffs (feedback: Veesus & AV8R) - Fixed an issue that was preventing enchantments on weapons from having an effect - Fixed an issue that was preventing enchantments on pickaxes from having variable effects (IE a +30 enchant would deal 25 damage) - Fixed an issue that prevented you from casting ranged attacks on 5 mana - Fixed being able to use a staff whilst using centred ui elements - Fixed an issue that prevented XP sounds from playing

Notes

  • Voicing, story work & questing for Elodine's Cult will be done next week. I'm too ill to record these right now! The area may go through something of a revamp, too.

Source

Steam News / 2 April 2021

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