Full notes
Full Brawlhalla update
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What changed
- Gameplay
- Store
- Balance
- Maps
The Mastermind has escaped Terminus! Loki is ready to cause chaos in the Grand Tournament using his Katars, Scythe, and the giant serpent Jr. Mungandr. When not collecting data in the Grand Tournament, away from scrutinizing glares, Loki continues to refine his knowledge and skills in preparation for what's to come. Despite what others think, he knows that all ends will justify the means. Patch 7.13 is also stacked with other exciting new additions like a new Weapon and Gadget Selector available in Custom lobbies, improvements to Elo and XP Gains, and several Game Improvements & Bug Fixes.
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Loki – “The Mastermind”
Weapons: Katars, Scythe
Stats: 4 Strength, 8 Dexterity, 5 Defense, 5 Speed
“It is difficult to predict a cataclysm. Even more difficult to prepare for one without being seen as mad. So, when Loki was tasked by the gods to seal a dangerous substance with his controversial patented dimensionmancy, he believed his genius was finally being recognized.”
Loki portals in with 3 new Skins:
THNX Researcher Loki –"I need more souls for my experiments…"
Arcane Loki – "Venom mixed with malice."
Outlaw Loki – "Cassidy couldn't even catch this one."
Players can now specify which Gadgets can spawn and even disable Weapon spawns if desired in a custom lobby!
Appears in the popup where players select the Game Mode and other preferences.
Select which Gadgets you want to spawn.
Select whether Weapons spawn in or not.
The camera mode (e.g. close camera, action camera, etc) can now be changed in the pause menu mid-match on PC!
Team Elo is being improved by accelerating the amount gained after a win based on the difference between the average of both players’ personal 2v2 Elo ratings and their current Team Elo rating.
For example, a Diamond team will get their Team Elo to Diamond in much fewer games than before. Please note that Team Elo rating is used for leaderboard rankings and Glory, while matchmaking has always considered a team’s personal 2v2 Elo average.
Players now gain more XP for fighting high rated opponents in matchmaking queues! Bonus XP gain is applied based on the Elo of your opponent (or average personal Elo of an opposing team). An extra 5% at 1390 (Gold 1) that scales to 50% at 2000 (Diamond 1). A 100% bonus (double XP) is applied when playing against a Valhallan opponent.
Phase in and out of visibility as you fight for your escape from Loki's prison! Queue up against 2 other Players in a 3 minute FFA game with 300% damage. Score 2 points for KO-ing an enemy, lose 1 point for being KO'd. All while you and your opponents go invisible when not using powers!
3 Player FFA
3 minutes
300% Damage
Most points at the end wins!
Art & Animation
Miami Dome now features animated Platform art! This makes it the first Map to have animated platforms.
The Wall Tag emote now layers behind other objects so that the concrete wall doesn't cover up other players.
Gameplay
It is now possible to play more unbalanced teams, like 3v1 and 5v2, in team-centric game modes like Brawlball and Kung Foot.
Improved bot pathing on Small Brawlhaven, Shipwreck Falls and Small Enigma.
Source
Changelog.gg summarizes and formats this update. How we read updates.
