In this update1
Full notes
Full Brawlhalla update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- Performance
- UI and audio
From deep within the Fangwild, introducing Dusk, the Renegade Sorcerer! Wielding a new Weapon made from stone and magic, Dusk utilizes his magic Orb and Spear on a conquest to overthrow both Aelfheim and Asgard. We also have Rayman debuting for the first time on the Legend Rotation and have his price reduced to 5400 Gold! Additionally, we’ve made some improvements for consoles, updated controller options, bug fixes, and more!
New Legend - Dusk
Dusk - “The Renegade Sorcerer”
Weapons: Orb, Spear
Orb is a new Weapon made from stone and magic!
Stats: 6 Strength, 7 Dexterity, 4 Defense, 5 Speed
Dusk enters with 3 new Skins:
Raven Shaman Dusk - “The mystic arts shouldn’t be toyed with.”
Thornwood Dusk - “Seeks to eclipse the Fangwild in a canopy of thorns.”
Imperial Lord Dusk - “Punishment will be swift.”
New Weapon – Orb
The Orb is a new Weapon brought into Valhalla by Dusk!
He molded it from stone and magic, crafting it during his imprisonment.
The Orb introduces a new mechanic to Brawlhalla. By using the Down Air, the Orb can bounce off of hard surfaces, like walls or platforms.
Dusk is the first Legend wielding Orb, but not the last! More Legends using the Orb will be released in the future.
Mallhalla
Rayman’s price has been reduced.
Rayman is now priced at 5400g!
Skysail and Synthwave Chest now available with exclusive Skins!
Check out the new sales items!
Brawl of the Week - KO Mania!
Square off against your opponent in this hard hitting KO fest. Chew through your foe’s 5 Stocks with damage cranked up to an insane 300%! Send your challenger into orbit before they know what hit them. First to 5 KOs wins!
1v1
5 Stocks!
300% Damage!
Game Improvements
Improved memory clean up on consoles by making it multi-threaded, allowing it to complete its task faster. Forced memory clean up to occur when loading a match and reduced its frequency, so it is unlikely to occur during a typical match. This allows for smoother gameplay framerates on consoles (less likely to drop multiple frames).
- Nintendo SwitchAdded a separate Handheld Camera Mode system setting that is used in place of the normal Camera Mode when the Switch is undocked. By default, Handheld Camera is set to the new Close camera setting.
Added a Close camera setting, intended for handheld play but available on all platforms.
Choosing random Defeat Taunt will now randomly choose between all owned Taunts instead of defaulting to only Facepalm.
Improved UI render performance of player names during gameplay.
Improved UI legibility for the Nintendo Switch in handheld mode.
Adjusted the art of Rocket Lance during side light active frames to better visually match the threat of the move.
New controller option: Improved Joysticks
This will be on by default for all players on all platforms.
If you're on Steam, PS4, or XBox One, this is the joystick interpretation you're used to.
If you're on Switch, this will be different. To revert back to the way the sticks used to work, uncheck the "Improved Joysticks" box.
If the box
Source
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