Full notes
Full Brawlhalla update
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Repeated intro
Hello and welcome to patch 3.13! The popular 1v1 Ghost Brawl has now been expanded to 2v2! Grab a friend, or queue up to find a teammate and evolve your ghostly duels into full on 2v2 team battles. We’ve also made camera improvements, added new test features, squashed some bugs, and added new items to Mallhalla.
What changed
- Gameplay
- Workshop
- Store
- Balance
- Maps
- UI and audio
Mallhalla
Dunewalker Mordex - “You’ll laugh till you die.”
Matsuri Yumiko - “Poise, grace, and a deadly hammer swing!”
The Winter Championship Pack is Available on Steam!
Show your support for Brawlhalla Esports with the Winter Championship Pack on Steam! This limited time pack includes the following items. The pack is currently available on Steam only, and will be added to the PlayStation Store soon!
Winter Championship 2018 Avatar
Sword Skin - The Frozen Edge
300 Mammoth Coins
You can watch the Brawlhalla Winter Championship this weekend on Twitch!
Live on Twitch.tv/brawlhalla
Saturday & Sunday from 12PM ET to 6PM ET
Brawl of the Week - Ghost Brawl 2v2!
Now tackle Ghost Brawl with a friend in this new 2v2 Brawl of the Week!
Quickly go invisible when you don’t use any powers in this tense game mode.
Stay invisible too long, or use any power (including dodge) and you’re visible once more!
2v2 Rules and Mapset
200% Damage
Friendly Fire OFF
Queue solo or with a friend!
Maps
Increased resolution of Miami Dome background art.
Adjusted the camera bounds of several maps to be exactly 16:9 so that the camera behaves best for the most players. The kill boundaries are unchanged for these maps. Maps changed are:
Small Twilight Grove
Twilight Grove
Small Kings Pass
Miami Dome
The Great Hall
Small Great Hall
King’s Pass
Mammoth Fortress
Small Mammoth Fortress
Grumpy Temple
Small Grumpy Temple
Blackguard Keep
The Enigma
Shipwreck Falls
Small Blackguard Keep
Small Thundergard Stadium
Big Thundergard Stadium
Thundergard Stadium
Test Features
New Test Feature: Ledge Canceling only works if the player is also holding left or right in addition to holding down. This should address the frustration point of trying to perform a dAir or ground pound and getting snapped to a soft platform instead.
Increased the odds that test maps are picked for the Experimental queue.
Added a new test version of Small Great Hall called "Small Great Hall Test". It has a narrower top platform that is now within dash-jump height of the middle tier of soft platforms. It also has shorter walls, and items do not spawn on the top platform. It has replaced the current version of Small Great Hall in the Experimental 1v1 queue.
Updated the Small Twilight Grove test map: the collision for the top point of the wedge is now 50 pixels (or about 1/3 character height) shorter to make it more manageable to recover over the top.
Reduced the width of Small Brawlhaven by 15% to further separate it from Shipwreck Falls.
Weekly Legend Rotation
This week’s new Legend Rotation features Ada, Asuri, Azoth, Kor, Nix, and Orion.
Bug Fixes
Fixed Kaya side bow buildup SFX not playing
Source
Changelog.gg summarizes and formats this update. How we read updates.
