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Steam News10 July 201412y ago

Patch Notes: Alpha v 0.3.0

Networking Overhaul New networking system dramatically reduces online lag! New Legend Queen Nai has been added to the roster! Now playable by everyone during Alpha.

Full notes

Full Brawlhalla update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix14 additions13 changes6 removals
  • Gameplay
  • UI and audio
  • Compatibility
  • Maps
  • Fixes
  • Balance
addedNew networking system dramatically reduces online lag!
addedNew Legend
addedQueen Nai has been added to the roster!
addedAdded new color swaps: Orange, Purple, Brown, Cyan.
changedIncreased color swap differences between Green, Red, Orange, and Brown to improve visibility for colorblind players.
changedLowered the volume of the menu click sound.

Networking Overhaul

  • New networking system dramatically reduces online lag!

New Legend

  • Queen Nai has been added to the roster!

  • Now playable by everyone during Alpha.

Community Requests

  • Added new color swaps: Orange, Purple, Brown, Cyan.

  • Selecting a color for your Legend now only locks out other Legends from that color choice if they have a similar silhouette. Currently Bödvar and Völst can’t share a color.

  • Increased color swap differences between Green, Red, Orange, and Brown to improve visibility for colorblind players.

  • Lowered the volume of the menu click sound.

  • Default volume of music and sounds has been lowered by 25%

  • An option to rebind the "Throw" command on the keyboard has been added to the key bindings screen and can be found under the options menu from the main lobby.

  • Added a dedicated throw button. Middle mouse click, 'v', and 'h' are the default bindings.

  • Added PC controller support for Nyko Core, GameCube controller with Mayflash adapter, and PS3 controllers using MotioninJoy.

Gameplay

  • Team games (2v2) now active in Custom Online matches and Local Couch. Color options disabled in this mode.

  • New free for all map added!

  • Legend specific attacks now activate when pressing the heavy button without a direction. The normal neutral attacks have been moved to the down attack.

  • Swapped the neutral and down heavy attacks on the unarmed with each other

  • Maximum number of items spawned on map at the same time scales with players.

  • Armed mines no longer count as spawned weapons.

  • Spawn ratio between weapons and gadgets is more even.

  • Dropping through soft platforms is now instant on pressing down.

  • Chording down and an attack button on a soft platform will still execute the attack without falling through.

  • Fixed physics to not nudge you under the ceiling when you slip off the bottom of a wall.

  • Players don’t leave respawn protection early unless they hit another player.

  • Respawn protection shortened from 3s to 2.5s.

  • You can now aerial dodge upwards.

  • Removed double tap to dodge.

  • Small jumping change. If airborne Legends hit a wall near the top, just missing top ledge, they now mantle up and make the top.

  • Bots now have difficulty toggles.

  • If you're running Steam in Offline mode. You can now play Brawlhalla in offline mode. To play Brawlhalla online, you must restart Steam in Online Mode.

  • Offline games now have the same delay at the start of the game before spawning the first item as online games do.

  • Offline games no longer immediately spawn an item after another item expires when the max number of items were in play.

  • Increased stun recovery speed.

  • Normalized duration of mines, and they can no longer expire when armed unless the owner is eliminated.

  • You can now move with the D-pad on Xbox Controllers

UI

  • Changing costume colors now requires a confirmation.

  • Space is now a default for jump on keyboard.

  • The 'Play Online' button will now attempt to login you into the Brawlhalla servers in the event you are disconnected.

  • The 'Reconnect' button can now be accessed via controller input and no longer requires the mouse to use.

  • Player account information now displays across the top just above the options bar.

  • The lobby window has had its artwork updated.

  • Authentication screen no longer displays a blank frame in the loading animation.

  • Custom Online Game Host now remains host after subsequent games.

  • When alt-tabbing, your character won't get stuck with their current input.

  • In a custom online game, players changing character colors will now display as semi-transparent for other users in

Source

Steam News / 10 July 2014

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